diff options
author | Karroffel <therzog@mail.de> | 2017-03-06 08:49:24 +0100 |
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committer | Karroffel <therzog@mail.de> | 2017-03-06 08:49:24 +0100 |
commit | 632c953e4211eeddf9932918a26f0d2101c3fc38 (patch) | |
tree | 34f11acb2246c6ddc0d49e436daafb2cfc22069d /binding_generator/src/main.rs | |
parent | 92e1f553ec7b6c609a8503a0d9bbf21f236a9805 (diff) | |
download | redot-cpp-632c953e4211eeddf9932918a26f0d2101c3fc38.tar.gz |
buuunch of stuff
Diffstat (limited to 'binding_generator/src/main.rs')
-rw-r--r-- | binding_generator/src/main.rs | 371 |
1 files changed, 278 insertions, 93 deletions
diff --git a/binding_generator/src/main.rs b/binding_generator/src/main.rs index 6f02888..ea0c7a2 100644 --- a/binding_generator/src/main.rs +++ b/binding_generator/src/main.rs @@ -68,6 +68,8 @@ fn main() { let json: Vec<GodotClass> = serde_json::from_str::<Vec<GodotClass>>(&file_contents).unwrap(); + let mut icalls: HashSet<(String, Vec<String>)> = HashSet::new(); + for class in json { let used_classes = get_used_classes(&class); @@ -76,8 +78,17 @@ fn main() { header.write_all(generate_class_header(&used_classes, &class).as_bytes()); let mut implementation = File::create((base_dir.to_string() + "impl/" + strip_name(&class.name) + ".cpp").as_str()).unwrap(); - implementation.write_all(generate_class_implementation(&used_classes, &class).as_bytes()); + implementation.write_all(generate_class_implementation(&mut icalls, &used_classes, &class).as_bytes()); } + + // generate icall files + let mut icall_header = File::create((base_dir.to_string() + "__icalls.hpp").as_str()).unwrap(); + + icall_header.write_all(generate_icall_header(&icalls).as_bytes()); + + let mut icall_implmentation = File::create((base_dir.to_string() + "impl/__icalls.cpp").as_str()).unwrap(); + + icall_implmentation.write_all(generate_icall_implementation(&icalls).as_bytes()); } fn get_used_classes(class: &GodotClass) -> HashSet<&String> { @@ -110,12 +121,12 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> contents = contents + "#define "; contents = contents + strip_name(&class.name).to_string().to_uppercase().as_str() + "_H\n\n"; - contents = contents + "\n#include \"core/CoreTypes.h\"\n"; + contents = contents + "\n#include \"core/CoreTypes.hpp\"\n"; contents = contents + "\n#include <godot.h>\n\n\n"; if class.base_class != "" { - contents = contents + "\n#include \"" + strip_name(&class.base_class) + ".h\"\n\n\n"; + contents = contents + "\n#include \"" + strip_name(&class.base_class) + ".hpp\"\n\n\n"; } contents = contents + "namespace godot {\n\n"; @@ -138,10 +149,6 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> name }; - if class.singleton { - contents = contents + "\n\nstatic godot_object *" + core_obj_name.as_str() + ";\n\n"; - } - contents = contents + "class " + strip_name(&class.name); if class.base_class != "" { @@ -178,8 +185,8 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> } if class.instanciable { - contents = contents + "\tstatic " + strip_name(&class.name) + " _new();\n"; - contents = contents + "\tvoid _destroy();\n\n"; + contents = contents + "\tstatic " + strip_name(&class.name) + "& __new();\n"; + contents = contents + "\tvoid __destroy();\n\n"; } for (name, value) in &class.constants { @@ -189,7 +196,7 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> contents += "\n\n"; for method in &class.methods { - contents = contents + "\t" + (if class.singleton { "static " } else if method.is_virtual { "virtual " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " &" } else { " " }) + method.name.as_str() + "("; + contents = contents + "\t" + (if class.singleton { "static " } else if method.is_virtual { "virtual " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " &" } else { " " }) + escape_cpp(&method.name) + "("; for (i, argument) in (&method.arguments).iter().enumerate() { if !is_primitive(&argument._type) { @@ -204,11 +211,21 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> } } - contents = contents + ")" + if method.is_const { " const" } else { "" } + ";\n"; + contents = contents + ")" + if method.is_const && !class.singleton { " const" } else { "" } + ";\n"; + // contents = contents + ")" + if method.is_const { " const" } else { "" } + ";\n"; } contents = contents + "};\n\n"; + if class.base_class == "" { + // Object + contents = contents + "\ninline Variant::operator Object() const\n{\n\n"; + + contents = contents + "\treturn Object(godot_variant_as_object(&_godot_variant));\n\n"; + + contents = contents + "\n}\n\n"; + } + contents = contents + "}\n"; contents = contents + "#endif\n"; @@ -217,22 +234,26 @@ fn generate_class_header(used_classes: &HashSet<&String>, class: &GodotClass) -> } -fn generate_class_implementation(used_classes: &HashSet<&String>, class: &GodotClass) -> String { +fn generate_class_implementation(icalls: &mut HashSet<(String, Vec<String>)>, used_classes: &HashSet<&String>, class: &GodotClass) -> String { let mut contents = String::new(); contents = contents + "#include \"" + strip_name(&class.name) + ".hpp" + "\"\n"; - /* contents = contents + "\n#include \"core/CoreTypes.h\"\n"; + contents = contents + "\n#include \"core/CoreTypes.hpp\"\n"; - contents = contents + "\n#include <godot.h>\n\n\n"; + if class.instanciable { + contents = contents + "#include \"ClassDB.hpp\"\n"; + } - if class.base_class != "" { - contents = contents + "\n#include \"" + strip_name(&class.base_class) + ".h\"\n\n\n"; + contents = contents + "\n#include \"__icalls.hpp\"\n\n\n"; + + for used_class in used_classes { + contents = contents + "#include \"" + strip_name(used_class) + ".hpp\"\n"; } - contents = contents + "namespace godot {\n\n"; + contents = contents + "\n\n"; - // contents += forward_declares; + contents = contents + "namespace godot {\n\n"; let core_obj_name = { let mut name = String::new(); @@ -244,65 +265,46 @@ fn generate_class_implementation(used_classes: &HashSet<&String>, class: &GodotC name }; - if class.singleton { - contents = contents + "\n\nstatic godot_object *" + core_obj_name.as_str() + ";\n\n"; - } + contents = contents + "\n\n\n"; - contents = contents + "\n\n\nclass " + strip_name(&class.name); - - if class.base_class != "" { - contents = contents + " : public " + strip_name(&class.base_class); + if class.singleton { + contents = contents + "static godot_object *" + core_obj_name.as_str() + ";\n\n\n\n\n"; } - contents = contents + " {\n"; - - if class.base_class == "" { - contents = contents + "protected:\n\tgodot_object *__core_object = 0;\n\n"; - } if class.singleton { - contents = contents + "private:\n"; - contents = contents + "\tstatic void ___singleton_init() { " - + core_obj_name.as_str() + " = godot_global_get_singleton(\"" + strip_name(&class.name) + "\"); }\n\n"; + contents = contents + "void " + strip_name(&class.name) + "::___singleton_init()\n{\n\t" + + core_obj_name.as_str() + " = godot_global_get_singleton(\"" + strip_name(&class.name) + "\");\n}\n\n"; } - contents = contents + "public:\n\n"; // default constructor { - contents = contents + "\t" + strip_name(&class.name) + "() {\n"; - contents = contents + "\t\t\n"; - contents = contents + "\t}\n\n"; + contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "()\n{\n"; + contents = contents + "\t\n"; + contents = contents + "}\n\n"; } // pointer constructor { - contents = contents + "\t" + strip_name(&class.name) + "(godot_object *ptr) {\n"; - contents = contents + "\t\t__core_object = ptr;\n"; - contents = contents + "\t}\n\n\n"; + contents = contents + "" + strip_name(&class.name) + "::" + strip_name(&class.name) + "(godot_object *ptr)\n{\n"; + contents = contents + "\t__core_object = ptr;\n"; + contents = contents + "}\n\n\n"; } if class.base_class != "" { - contents = contents + "\tvoid _init() {\n"; - contents = contents + "\t\t\n"; - contents = contents + "\t}\n\n"; + contents = contents + "void " + strip_name(&class.name) + "::" + "_init()\n{\n"; + contents = contents + "\t\n"; + contents = contents + "}\n\n"; } - if class.instanciable { - contents = contents + "\tstatic " + strip_name(&class.name) + "& _new();\n"; - contents = contents + "\tvoid _destroy();\n\n"; - } - - for (name, value) in &class.constants { - contents = contents + "\tconst static int " + name.as_str() + " = " + value.as_i64().unwrap().to_string().as_str() + ";\n"; - } contents += "\n\n"; for method in &class.methods { - contents = contents + "\t" + (if class.singleton { "static " } else { "" }) + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " &" } else { " " }) + method.name.as_str() + "("; + contents = contents + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { " &" } else { " " }) + strip_name(&class.name) + "::" + escape_cpp(&method.name) + "("; for (i, argument) in (&method.arguments).iter().enumerate() { if !is_primitive(&argument._type) { @@ -317,94 +319,269 @@ fn generate_class_implementation(used_classes: &HashSet<&String>, class: &GodotC } } - contents = contents + ") {\n"; + contents = contents + ")" + if method.is_const && !class.singleton { " const" } else { "" } + "\n{\n"; + if class.singleton { - contents = contents + "\t\tif (" + core_obj_name.as_str() + " == 0) {\n"; - contents = contents + "\t\t\t___singleton_init();\n"; - contents = contents + "\t\t}\n\n"; + contents = contents + "\tif (" + core_obj_name.as_str() + " == 0) {\n"; + contents = contents + "\t\t___singleton_init();\n"; + contents = contents + "\t}\n\n"; } - contents = contents + "\t\tstatic godot_method_bind *mb = NULL;\n" - + "\t\tif (mb == NULL) {\n" - + "\t\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n" - + "\t\t}\n"; + contents = contents + "\tstatic godot_method_bind *mb = NULL;\n" + + "\tif (mb == NULL) {\n" + + "\t\tmb = godot_method_bind_get_method(\"" + class.name.as_str() + "\", \"" + method.name.as_str() + "\");\n" + + "\t}\n\t"; + if method.return_type != "void" { - // contents = contents + "\t\t" + strip_name(&method.return_type) + (if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { "*" } else { "" }) + " ret;" + "\n"; - contents = contents + "\t\t" + if !is_core_type(&method.return_type) && !is_primitive(&method.return_type) { "godot_object*" } else { strip_name(&method.return_type) } + " ret;\n"; + contents = contents + "return "; + if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) { + contents = contents + "reinterpret_cast<" + strip_name(&method.return_type) + "&>("; + } } - contents = contents + "\t\tconst void *args[] = {\n"; + let mut args = Vec::new(); - for argument in &method.arguments { - contents = contents + "\t\t\t"; - if is_primitive(&argument._type) { - contents = contents + "&" + argument.name.as_str(); - } else if is_core_type(&argument._type) { - contents = contents + "(void *) &" + escape_cpp(&argument.name); + fn get_icall_type_name(t: &String) -> String { + if is_core_type(t) || is_primitive(t) { + t.clone() } else { - contents = contents + "(void *) &" + escape_cpp(&argument.name); + "Object".to_string() } - contents = contents + ",\n"; } - contents = contents + "\t\t};\n"; + for arg in &method.arguments { + args.push(get_icall_type_name(&arg._type)); + } - contents = contents + "\t\tgodot_method_bind_ptrcall(mb, " + core_obj_name.as_str() + ", args, " + if method.return_type == "void" { "NULL" } else { "&ret" } + ");\n"; + let icallsig = (get_icall_type_name(&method.return_type), args); - if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) { - contents = contents + "\t\treturn reinterpret_cast<" + strip_name(&method.return_type) + "&>(ret);\n"; - } else if method.return_type != "void" { - contents = contents + "\t\treturn ret;\n"; - } + let name = get_icall_name(&icallsig); - contents = contents + "\t}\n\n"; - } + icalls.insert(icallsig); - contents = contents + "};\n\n"; - contents = contents + "}\n"; + contents = contents + name.as_str() + "(mb, " + core_obj_name.as_str(); + for arg in &method.arguments { + contents = contents + ", " + escape_cpp(&arg.name); + } - if class.instanciable { + if !is_primitive(&method.return_type) && !is_core_type(&method.return_type) { + contents = contents + ")"; + } + contents = contents + ");\n"; - contents = contents + "#include \"ClassDB.h\"\n"; + contents = contents + "}\n\n"; + } - contents = contents + "namespace godot {\n\n"; + if class.instanciable { - contents = contents + "" + strip_name(&class.name) + "& " + strip_name(&class.name) + "::_new() {\n"; + contents = contents + strip_name(&class.name) + "& " + strip_name(&class.name) + "::__new() {\n"; contents = contents + "\tObject ptr = ClassDB::instance(\"" + class.name.as_str() + "\");\n"; - contents = contents + "\treturn reinterpret_cast<" + strip_name(&class.name) + "&>(ptr);"; + contents = contents + "\treturn reinterpret_cast<" + strip_name(&class.name) + "&>(ptr);\n"; contents = contents + "}\n\n"; - contents = contents + "void " + strip_name(&class.name) + "::_destroy() {\n"; + contents = contents + "void " + strip_name(&class.name) + "::__destroy() {\n"; contents = contents + "\tgodot_object_destroy(__core_object);\n"; contents = contents + "}\n\n\n"; - if class.base_class == "" { + /* if class.base_class == "" { // Object contents = contents + "Variant::operator Object()const {\n\n"; contents = contents + "\treturn Object(godot_variant_as_object(&_godot_variant));\n\n"; contents = contents + "}\n\n"; + } */ + } + + contents = contents + "}\n"; + + contents +} + +fn get_icall_name(sig: &(String, Vec<String>)) -> String { + + let &(ref ret, ref args) = sig; + + let mut name = String::new(); + + name = name + "___godot_icall_"; + + name = name + strip_name(&ret); + + for arg in args { + name = name + "_" + strip_name(&arg); + } + + name +} + +fn get_icall_name_ref(sig: (&String, &Vec<String>)) -> String { + + let (ref ret, args) = sig; + + let mut name = String::new(); + + name = name + "___godot_icall_"; + + name = name + strip_name(&ret); + + for arg in args { + name = name + "_" + strip_name(&arg); + } + + name +} + +fn generate_icall_header(icalls: &HashSet<(String, Vec<String>)>) -> String { + + fn return_type(t: &String) -> &str { + if is_primitive(t) || is_core_type(t) { + t.as_str() + } else { + "Object& " } + } + + + let mut contents = String::new(); + + contents = contents + "#ifndef __ICALLS_H\n"; + contents = contents + "#define __ICALLS_H\n\n\n"; - contents = contents + "}\n"; + contents = contents + "#include <godot.h>\n\n\n"; + + contents = contents + "#include \"core/CoreTypes.hpp\"\n"; + contents = contents + "#include \"Object.hpp\"\n\n\n"; + + contents = contents + "using namespace godot;\n\n\n"; + + for &(ref ret, ref args) in icalls { + contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst"; + for arg in args { + contents = contents + ", "; + if !is_primitive(&arg) { + contents = contents + "const " + arg.as_str() + "&"; + } else { + contents = contents + "const " + arg.as_str() + ""; + } + } + contents = contents + ");\n"; } + contents = contents + "#endif"; + contents +} + +fn generate_icall_implementation(icalls: &HashSet<(String, Vec<String>)>) -> String { + + fn return_type(t: &String) -> &str { + if is_primitive(t) || is_core_type(t) { + t.as_str() + } else { + "Object& " + } + } + + let mut contents = String::new(); + + contents = contents + "#include \"__icalls.hpp\"\n"; + + contents = contents + "#include <godot.h>\n\n\n"; + + contents = contents + "#include \"core/CoreTypes.hpp\"\n"; + contents = contents + "#include \"Object.hpp\"\n\n\n"; + + contents = contents + "using namespace godot;\n\n\n"; + + for &(ref ret, ref args) in icalls { + contents = contents + return_type(ret) + " " + get_icall_name_ref((ret, args)).as_str() + "(godot_method_bind *mb, godot_object *inst"; + let mut i = 0; + for arg in args { + contents = contents + ", "; + if !is_primitive(&arg) { + contents = contents + "const " + arg.as_str() + "&"; + } else { + contents = contents + "const " + arg.as_str() + ""; + } + contents = contents + " arg" + i.to_string().as_str(); + i = i + 1; + } + contents = contents + ")\n"; + + contents = contents + "{\n"; + + if ret != "void" { + contents = contents + "\t" + if !is_core_type(ret) && !is_primitive(ret) { "godot_object*" } else { strip_name(ret) } + " ret;\n"; + } + + contents = contents + "\tconst void *args[] = {\n"; + + let mut j = 0; + for arg in args { + contents = contents + "\t\t"; + if is_primitive(arg) { + contents = contents + "&arg" + j.to_string().as_str(); + } else if is_core_type(arg) { + contents = contents + "(void *) &arg" + j.to_string().as_str(); + } else { + contents = contents + "(void *) &arg" + j.to_string().as_str(); + } + contents = contents + ",\n"; + j = j + 1; + } + + contents = contents + "\t};\n"; + + contents = contents + "\tgodot_method_bind_ptrcall(mb, inst, args, " + if ret == "void" { "NULL" } else { "&ret" } + ");\n"; + + if !is_primitive(ret) && !is_core_type(ret) { + contents = contents + "\treturn reinterpret_cast<Object&>(ret);\n"; + } else if ret != "void" { + contents = contents + "\treturn ret;\n"; + } + + contents = contents + "}\n\n"; + } + + // contents = contents + "#endif"; - contents = contents + "#endif\n"; - */ contents } fn is_core_type(name: &String) -> bool { - let core_types = vec!["Array", "PoolStringArray", "Vector2", "Vector3", "String", "Variant"]; + let core_types = vec!["Array", + "Basis", + "Color", + "Dictionary", + "Error", + "Image", + "InputEvent", + "NodePath", + "Plane", + "PoolByteArray", + "PoolIntArray", + "PoolRealArray", + "PoolStringArray", + "PoolVector2Array", + "PoolVector3Array", + "PoolColorArray", + "Quat", + "Rect2", + "Rect3", + "RID", + "String", + "Transform", + "Transform2D", + "Variant", + "Vector2", + "Vector3"]; core_types.contains(&name.as_str()) } @@ -418,6 +595,14 @@ fn escape_cpp(name: &String) -> &str { "class" => "_class", "char" => "_char", "short" => "_short", + "bool" => "_bool", + "int" => "_int", + "default" => "_default", + "case" => "_case", + "switch" => "_switch", + "export" => "_export", + "template" => "_template", + "new" => "new_", x => x } }
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