diff options
author | George Marques <george@gmarqu.es> | 2021-08-18 11:03:52 -0300 |
---|---|---|
committer | Bastiaan Olij <mux213@gmail.com> | 2021-09-27 23:08:08 +1000 |
commit | e4ed48976a962b67e9585cc2d20d11f115ef7949 (patch) | |
tree | 7830ad6926b5cd14a91784b07c2eff5b77e3f533 /include/core/CameraMatrix.hpp | |
parent | ee708668944430a7f1d69e8faf7b3f3160432dc2 (diff) | |
download | redot-cpp-e4ed48976a962b67e9585cc2d20d11f115ef7949.tar.gz |
Replace bindgins to work with extensions
Diffstat (limited to 'include/core/CameraMatrix.hpp')
-rw-r--r-- | include/core/CameraMatrix.hpp | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/include/core/CameraMatrix.hpp b/include/core/CameraMatrix.hpp deleted file mode 100644 index 27b6f73..0000000 --- a/include/core/CameraMatrix.hpp +++ /dev/null @@ -1,124 +0,0 @@ -/*************************************************************************/ -/* CameraMatrix.hpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef CAMERA_MATRIX_H -#define CAMERA_MATRIX_H - -#include "Defs.hpp" -#include "Math.hpp" -#include "Plane.hpp" -#include "Rect2.hpp" -#include "Transform.hpp" - -#include <vector> - -namespace { -using namespace godot; -} // namespace - -struct CameraMatrix { - enum Planes { - PLANE_NEAR, - PLANE_FAR, - PLANE_LEFT, - PLANE_TOP, - PLANE_RIGHT, - PLANE_BOTTOM - }; - - real_t matrix[4][4]; - - void set_identity(); - void set_zero(); - void set_light_bias(); - void set_light_atlas_rect(const Rect2 &p_rect); - void set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov = false); - void set_perspective(real_t p_fovy_degrees, real_t p_aspect, real_t p_z_near, real_t p_z_far, bool p_flip_fov, int p_eye, real_t p_intraocular_dist, real_t p_convergence_dist); - void set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_dist, real_t p_display_width, real_t p_display_to_lens, real_t p_oversample, real_t p_z_near, real_t p_z_far); - void set_orthogonal(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_znear, real_t p_zfar); - void set_orthogonal(real_t p_size, real_t p_aspect, real_t p_znear, real_t p_zfar, bool p_flip_fov = false); - void set_frustum(real_t p_left, real_t p_right, real_t p_bottom, real_t p_top, real_t p_near, real_t p_far); - void set_frustum(real_t p_size, real_t p_aspect, Vector2 p_offset, real_t p_near, real_t p_far, bool p_flip_fov = false); - - static real_t get_fovy(real_t p_fovx, real_t p_aspect) { - return Math::rad2deg(atan(p_aspect * tan(Math::deg2rad(p_fovx) * 0.5)) * 2.0); - } - - static inline double absd(double g) { - union { - double d; - uint64_t i; - } u; - u.d = g; - u.i &= (uint64_t)9223372036854775807ll; - return u.d; - } - - real_t get_z_far() const; - real_t get_z_near() const; - real_t get_aspect() const; - real_t get_fov() const; - bool is_orthogonal() const; - - std::vector<Plane> get_projection_planes(const Transform &p_transform) const; - - bool get_endpoints(const Transform &p_transform, Vector3 *p_8points) const; - Vector2 get_viewport_half_extents() const; - - void invert(); - CameraMatrix inverse() const; - - CameraMatrix operator*(const CameraMatrix &p_matrix) const; - - Plane xform4(const Plane &p_vec4) const; - inline Vector3 xform(const Vector3 &p_vec3) const; - - operator String() const; - - void scale_translate_to_fit(const AABB &p_aabb); - void make_scale(const Vector3 &p_scale); - int get_pixels_per_meter(int p_for_pixel_width) const; - operator Transform() const; - - CameraMatrix(); - CameraMatrix(const Transform &p_transform); - ~CameraMatrix(); -}; - -Vector3 CameraMatrix::xform(const Vector3 &p_vec3) const { - Vector3 ret; - ret.x = matrix[0][0] * p_vec3.x + matrix[1][0] * p_vec3.y + matrix[2][0] * p_vec3.z + matrix[3][0]; - ret.y = matrix[0][1] * p_vec3.x + matrix[1][1] * p_vec3.y + matrix[2][1] * p_vec3.z + matrix[3][1]; - ret.z = matrix[0][2] * p_vec3.x + matrix[1][2] * p_vec3.y + matrix[2][2] * p_vec3.z + matrix[3][2]; - real_t w = matrix[0][3] * p_vec3.x + matrix[1][3] * p_vec3.y + matrix[2][3] * p_vec3.z + matrix[3][3]; - return ret / w; -} - -#endif |