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authorRémi Verschelde <remi@verschelde.fr>2021-03-01 16:28:58 +0100
committerGitHub <noreply@github.com>2021-03-01 16:28:58 +0100
commit55c0a2ea03369efefa0f795bdc7f81fbd4568a47 (patch)
tree069520ecface5af683b236029919af91dceeaf31 /include/core/Vector3.hpp
parentcee79bb7a6989677812a88833fca2ed4156a117f (diff)
parentcba90d630177ce6c57b5537e74ef3eab4e9c1ea2 (diff)
downloadredot-cpp-55c0a2ea03369efefa0f795bdc7f81fbd4568a47.tar.gz
Merge pull request #525 from vnen/update-clang-format
Update clang-format to version 11
Diffstat (limited to 'include/core/Vector3.hpp')
-rw-r--r--include/core/Vector3.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/core/Vector3.hpp b/include/core/Vector3.hpp
index cbd4f75..5fddff5 100644
--- a/include/core/Vector3.hpp
+++ b/include/core/Vector3.hpp
@@ -14,7 +14,6 @@ namespace godot {
class Basis;
struct Vector3 {
-
enum Axis {
AXIS_X,
AXIS_Y,
@@ -305,7 +304,6 @@ inline Vector3 operator*(real_t p_scalar, const Vector3 &p_vec) {
}
inline Vector3 vec3_cross(const Vector3 &p_a, const Vector3 &p_b) {
-
return p_a.cross(p_b);
}