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-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index e960be6..301add9 100644
--- a/README.md
+++ b/README.md
@@ -292,8 +292,8 @@ platform-independent manner.
Once your GDNative library is compiled and referenced in a `.gdns` file, you can use it in GDScript or C#. Here's an example with GDScript:
```gdscript
-var simpleclass = load("res://simpleclass.gdns").new();
-simpleclass.method("Test argument");
+var simpleclass = load("res://simpleclass.gdns").new()
+simpleclass.method("Test argument")
```
### Using Godot classes in C++