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-rw-r--r--include/godot_cpp/core/Basis.hpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/include/godot_cpp/core/Basis.hpp b/include/godot_cpp/core/Basis.hpp
deleted file mode 100644
index eda3d09..0000000
--- a/include/godot_cpp/core/Basis.hpp
+++ /dev/null
@@ -1,146 +0,0 @@
-#ifndef BASIS_H
-#define BASIS_H
-
-#if defined(_WIN32)
-# ifdef _GD_CPP_CORE_API_IMPL
-# define GD_CPP_CORE_API __declspec(dllexport)
-# else
-# define GD_CPP_CORE_API __declspec(dllimport)
-# endif
-#else
-# define GD_CPP_CORE_API
-#endif
-
-#include "Defs.hpp"
-
-#include "Vector3.hpp"
-
-namespace godot {
-
-class Quat;
-
-class GD_CPP_CORE_API Basis {
-public:
-
- Vector3 elements[3];
-
- Basis(const Quat& p_quat); // euler
- Basis(const Vector3& p_euler); // euler
- Basis(const Vector3& p_axis, real_t p_phi);
-
- Basis(const Vector3& row0, const Vector3& row1, const Vector3& row2);
-
- Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz);
-
- Basis();
-
-
-
-
-
- const Vector3& operator[](int axis) const;
- Vector3& operator[](int axis);
-
- void invert();
-
- bool isequal_approx(const Basis& a, const Basis& b) const;
-
-
- bool is_orthogonal() const;
-
- bool is_rotation() const;
-
- void transpose();
-
- Basis inverse() const;
-
- Basis transposed() const;
-
- real_t determinant() const;
-
- Vector3 get_axis(int p_axis) const;
-
- void set_axis(int p_axis, const Vector3& p_value);
-
- void rotate(const Vector3& p_axis, real_t p_phi);
-
- Basis rotated(const Vector3& p_axis, real_t p_phi) const;
-
- void scale( const Vector3& p_scale );
-
- Basis scaled( const Vector3& p_scale ) const;
-
- Vector3 get_scale() const;
-
- Vector3 get_euler() const;
-
- void set_euler(const Vector3& p_euler);
-
- // transposed dot products
- real_t tdotx(const Vector3& v) const;
- real_t tdoty(const Vector3& v) const;
- real_t tdotz(const Vector3& v) const;
-
- bool operator==(const Basis& p_matrix) const;
-
- bool operator!=(const Basis& p_matrix) const;
-
- Vector3 xform(const Vector3& p_vector) const;
-
- Vector3 xform_inv(const Vector3& p_vector) const;
- void operator*=(const Basis& p_matrix);
-
- Basis operator*(const Basis& p_matrix) const;
-
-
- void operator+=(const Basis& p_matrix);
-
- Basis operator+(const Basis& p_matrix) const;
-
- void operator-=(const Basis& p_matrix);
-
- Basis operator-(const Basis& p_matrix) const;
-
- void operator*=(real_t p_val);
-
- Basis operator*(real_t p_val) const;
-
- int get_orthogonal_index() const; // down below
-
- void set_orthogonal_index(int p_index); // down below
-
-
- operator String() const;
-
- void get_axis_and_angle(Vector3 &r_axis,real_t& r_angle) const;
-
- /* create / set */
-
-
- void set(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz);
-
- Vector3 get_column(int i) const;
-
- Vector3 get_row(int i) const;
- Vector3 get_main_diagonal() const;
-
- void set_row(int i, const Vector3& p_row);
-
- Basis transpose_xform(const Basis& m) const;
-
- void orthonormalize();
-
- Basis orthonormalized() const;
-
- bool is_symmetric() const;
-
- Basis diagonalize();
-
- operator Quat() const;
-
-
-};
-
-}
-
-#endif // BASIS_H