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Diffstat (limited to 'include/godot_cpp/core/Basis.hpp')
-rw-r--r-- | include/godot_cpp/core/Basis.hpp | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/include/godot_cpp/core/Basis.hpp b/include/godot_cpp/core/Basis.hpp deleted file mode 100644 index eda3d09..0000000 --- a/include/godot_cpp/core/Basis.hpp +++ /dev/null @@ -1,146 +0,0 @@ -#ifndef BASIS_H -#define BASIS_H - -#if defined(_WIN32) -# ifdef _GD_CPP_CORE_API_IMPL -# define GD_CPP_CORE_API __declspec(dllexport) -# else -# define GD_CPP_CORE_API __declspec(dllimport) -# endif -#else -# define GD_CPP_CORE_API -#endif - -#include "Defs.hpp" - -#include "Vector3.hpp" - -namespace godot { - -class Quat; - -class GD_CPP_CORE_API Basis { -public: - - Vector3 elements[3]; - - Basis(const Quat& p_quat); // euler - Basis(const Vector3& p_euler); // euler - Basis(const Vector3& p_axis, real_t p_phi); - - Basis(const Vector3& row0, const Vector3& row1, const Vector3& row2); - - Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz); - - Basis(); - - - - - - const Vector3& operator[](int axis) const; - Vector3& operator[](int axis); - - void invert(); - - bool isequal_approx(const Basis& a, const Basis& b) const; - - - bool is_orthogonal() const; - - bool is_rotation() const; - - void transpose(); - - Basis inverse() const; - - Basis transposed() const; - - real_t determinant() const; - - Vector3 get_axis(int p_axis) const; - - void set_axis(int p_axis, const Vector3& p_value); - - void rotate(const Vector3& p_axis, real_t p_phi); - - Basis rotated(const Vector3& p_axis, real_t p_phi) const; - - void scale( const Vector3& p_scale ); - - Basis scaled( const Vector3& p_scale ) const; - - Vector3 get_scale() const; - - Vector3 get_euler() const; - - void set_euler(const Vector3& p_euler); - - // transposed dot products - real_t tdotx(const Vector3& v) const; - real_t tdoty(const Vector3& v) const; - real_t tdotz(const Vector3& v) const; - - bool operator==(const Basis& p_matrix) const; - - bool operator!=(const Basis& p_matrix) const; - - Vector3 xform(const Vector3& p_vector) const; - - Vector3 xform_inv(const Vector3& p_vector) const; - void operator*=(const Basis& p_matrix); - - Basis operator*(const Basis& p_matrix) const; - - - void operator+=(const Basis& p_matrix); - - Basis operator+(const Basis& p_matrix) const; - - void operator-=(const Basis& p_matrix); - - Basis operator-(const Basis& p_matrix) const; - - void operator*=(real_t p_val); - - Basis operator*(real_t p_val) const; - - int get_orthogonal_index() const; // down below - - void set_orthogonal_index(int p_index); // down below - - - operator String() const; - - void get_axis_and_angle(Vector3 &r_axis,real_t& r_angle) const; - - /* create / set */ - - - void set(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz); - - Vector3 get_column(int i) const; - - Vector3 get_row(int i) const; - Vector3 get_main_diagonal() const; - - void set_row(int i, const Vector3& p_row); - - Basis transpose_xform(const Basis& m) const; - - void orthonormalize(); - - Basis orthonormalized() const; - - bool is_symmetric() const; - - Basis diagonalize(); - - operator Quat() const; - - -}; - -} - -#endif // BASIS_H |