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Diffstat (limited to 'include/godot_cpp/core/InputEvent.hpp')
-rw-r--r-- | include/godot_cpp/core/InputEvent.hpp | 281 |
1 files changed, 0 insertions, 281 deletions
diff --git a/include/godot_cpp/core/InputEvent.hpp b/include/godot_cpp/core/InputEvent.hpp deleted file mode 100644 index f4fb33d..0000000 --- a/include/godot_cpp/core/InputEvent.hpp +++ /dev/null @@ -1,281 +0,0 @@ -#ifndef INPUTEVENT_H -#define INPUTEVENT_H - -#if defined(_WIN32) -# ifdef _GD_CPP_CORE_API_IMPL -# define GD_CPP_CORE_API __declspec(dllexport) -# else -# define GD_CPP_CORE_API __declspec(dllimport) -# endif -#else -# define GD_CPP_CORE_API -#endif - -#include <cstdint> -#include <memory.h> - -#include "String.hpp" - -namespace godot { - - -enum { - BUTTON_LEFT=1, - BUTTON_RIGHT=2, - BUTTON_MIDDLE=3, - BUTTON_WHEEL_UP=4, - BUTTON_WHEEL_DOWN=5, - BUTTON_WHEEL_LEFT=6, - BUTTON_WHEEL_RIGHT=7, - BUTTON_MASK_LEFT=(1<<(BUTTON_LEFT-1)), - BUTTON_MASK_RIGHT=(1<<(BUTTON_RIGHT-1)), - BUTTON_MASK_MIDDLE=(1<<(BUTTON_MIDDLE-1)), - -}; - -enum { - - JOY_BUTTON_0 = 0, - JOY_BUTTON_1 = 1, - JOY_BUTTON_2 = 2, - JOY_BUTTON_3 = 3, - JOY_BUTTON_4 = 4, - JOY_BUTTON_5 = 5, - JOY_BUTTON_6 = 6, - JOY_BUTTON_7 = 7, - JOY_BUTTON_8 = 8, - JOY_BUTTON_9 = 9, - JOY_BUTTON_10 = 10, - JOY_BUTTON_11 = 11, - JOY_BUTTON_12 = 12, - JOY_BUTTON_13 = 13, - JOY_BUTTON_14 = 14, - JOY_BUTTON_15 = 15, - JOY_BUTTON_MAX = 16, - - JOY_L = JOY_BUTTON_4, - JOY_R = JOY_BUTTON_5, - JOY_L2 = JOY_BUTTON_6, - JOY_R2 = JOY_BUTTON_7, - JOY_L3 = JOY_BUTTON_8, - JOY_R3 = JOY_BUTTON_9, - JOY_SELECT = JOY_BUTTON_10, - JOY_START = JOY_BUTTON_11, - JOY_DPAD_UP = JOY_BUTTON_12, - JOY_DPAD_DOWN = JOY_BUTTON_13, - JOY_DPAD_LEFT = JOY_BUTTON_14, - JOY_DPAD_RIGHT = JOY_BUTTON_15, - - // a little history about game controllers (who copied who) - - JOY_SNES_B = JOY_BUTTON_0, - JOY_SNES_A = JOY_BUTTON_1, - JOY_SNES_Y = JOY_BUTTON_2, - JOY_SNES_X = JOY_BUTTON_3, - - JOY_SONY_CIRCLE=JOY_SNES_A, - JOY_SONY_X=JOY_SNES_B, - JOY_SONY_SQUARE=JOY_SNES_Y, - JOY_SONY_TRIANGLE=JOY_SNES_X, - - JOY_SEGA_B=JOY_SNES_A, - JOY_SEGA_A=JOY_SNES_B, - JOY_SEGA_X=JOY_SNES_Y, - JOY_SEGA_Y=JOY_SNES_X, - - JOY_XBOX_B=JOY_SEGA_B, - JOY_XBOX_A=JOY_SEGA_A, - JOY_XBOX_X=JOY_SEGA_X, - JOY_XBOX_Y=JOY_SEGA_Y, - - JOY_DS_A = JOY_SNES_A, - JOY_DS_B = JOY_SNES_B, - JOY_DS_X = JOY_SNES_X, - JOY_DS_Y = JOY_SNES_Y, - - JOY_WII_C = JOY_BUTTON_5, - JOY_WII_Z = JOY_BUTTON_6, - - JOY_WII_MINUS = JOY_BUTTON_9, - JOY_WII_PLUS = JOY_BUTTON_10, - - // end of history - - JOY_AXIS_0=0, - JOY_AXIS_1=1, - JOY_AXIS_2=2, - JOY_AXIS_3=3, - JOY_AXIS_4=4, - JOY_AXIS_5=5, - JOY_AXIS_6=6, - JOY_AXIS_7=7, - JOY_AXIS_MAX=8, - - JOY_ANALOG_0_X = JOY_AXIS_0, - JOY_ANALOG_0_Y = JOY_AXIS_1, - - JOY_ANALOG_1_X = JOY_AXIS_2, - JOY_ANALOG_1_Y = JOY_AXIS_3, - - JOY_ANALOG_2_X = JOY_AXIS_4, - JOY_ANALOG_2_Y = JOY_AXIS_5, - - JOY_ANALOG_L2 = JOY_AXIS_6, - JOY_ANALOG_R2 = JOY_AXIS_7, -}; - - -/** - * Input Modifier Status - * for keyboard/mouse events. - */ -struct GD_CPP_CORE_API InputModifierState { - - bool shift; - bool alt; -#ifdef APPLE_STYLE_KEYS - union { - bool command; - bool meta; //< windows/mac key - }; - - bool control; -#else - union { - bool command; //< windows/mac key - bool control; - }; - bool meta; //< windows/mac key - -#endif - - inline bool operator==(const InputModifierState& rvalue) const { - - return ( (shift==rvalue.shift) && (alt==rvalue.alt) && (control==rvalue.control) && (meta==rvalue.meta)); - } -}; - - - - - - -struct InputEventKey { - - InputModifierState mod; - - bool pressed; /// otherwise release - - uint32_t scancode; ///< check keyboard.h , KeyCode enum, without modifier masks - uint32_t unicode; ///unicode - - bool echo; /// true if this is an echo key -}; - - -struct InputEventMouse { - - InputModifierState mod; - int button_mask; - float x,y; - float global_x,global_y; - int pointer_index; -}; - -struct InputEventMouseButton : public InputEventMouse { - - - int button_index; - bool pressed; //otherwise released - bool doubleclick; //last even less than doubleclick time - -}; - -struct InputEventMouseMotion : public InputEventMouse { - - float relative_x,relative_y; - float speed_x,speed_y; -}; - -struct InputEventJoypadMotion { - - int axis; ///< Joypad axis - float axis_value; ///< -1 to 1 -}; - -struct InputEventJoypadButton { - - int button_index; - bool pressed; - float pressure; //0 to 1 -}; - -struct InputEventScreenTouch { - - int index; - float x,y; - bool pressed; -}; -struct InputEventScreenDrag { - - int index; - float x,y; - float relative_x,relative_y; - float speed_x,speed_y; -}; - -struct InputEventAction { - - int action; - bool pressed; -}; - - -class Transform2D; - -struct GD_CPP_CORE_API InputEvent { - - enum Type { - NONE, - KEY, - MOUSE_MOTION, - MOUSE_BUTTON, - JOYPAD_MOTION, - JOYPAD_BUTTON, - SCREEN_TOUCH, - SCREEN_DRAG, - ACTION, - TYPE_MAX - }; - - uint32_t ID; - int type; - int device; - - union { - InputEventMouseMotion mouse_motion; - InputEventMouseButton mouse_button; - InputEventJoypadMotion joy_motion; - InputEventJoypadButton joy_button; - InputEventKey key; - InputEventScreenTouch screen_touch; - InputEventScreenDrag screen_drag; - InputEventAction action; - }; - - bool is_pressed() const; - bool is_action(const String& p_action) const; - bool is_action_pressed(const String& p_action) const; - bool is_action_released(const String& p_action) const; - bool is_echo() const; - void set_as_action(const String& p_action, bool p_pressed); - - InputEvent xform_by(const Transform2D& p_xform) const; - bool operator==(const InputEvent &p_event) const; - operator String() const; - inline InputEvent() { memset(this,0,sizeof(InputEvent)); } -}; - -} - -#endif // INPUTEVENT_H |