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-rw-r--r--include/godot_cpp/core/Rect2.hpp143
1 files changed, 0 insertions, 143 deletions
diff --git a/include/godot_cpp/core/Rect2.hpp b/include/godot_cpp/core/Rect2.hpp
deleted file mode 100644
index 849fa68..0000000
--- a/include/godot_cpp/core/Rect2.hpp
+++ /dev/null
@@ -1,143 +0,0 @@
-#ifndef RECT2_H
-#define RECT2_H
-
-#if defined(_WIN32)
-# ifdef _GD_CPP_CORE_API_IMPL
-# define GD_CPP_CORE_API __declspec(dllexport)
-# else
-# define GD_CPP_CORE_API __declspec(dllimport)
-# endif
-#else
-# define GD_CPP_CORE_API
-#endif
-
-#include "Vector2.hpp"
-
-#include <cmath>
-
-#include <cstdlib>
-
-namespace godot {
-
-class String;
-
-typedef Vector2 Size2;
-typedef Vector2 Point2;
-
-class Transform2D;
-
-struct GD_CPP_CORE_API Rect2 {
-
- Point2 pos;
- Size2 size;
-
- inline const Vector2& get_pos() const { return pos; }
- inline void set_pos(const Vector2& p_pos) { pos=p_pos; }
- inline const Vector2& get_size() const { return size; }
- inline void set_size(const Vector2& p_size) { size=p_size; }
-
- inline real_t get_area() const { return size.width*size.height; }
-
- inline bool intersects(const Rect2& p_rect) const {
- if ( pos.x >= (p_rect.pos.x + p_rect.size.width) )
- return false;
- if ( (pos.x+size.width) <= p_rect.pos.x )
- return false;
- if ( pos.y >= (p_rect.pos.y + p_rect.size.height) )
- return false;
- if ( (pos.y+size.height) <= p_rect.pos.y )
- return false;
-
- return true;
- }
-
- real_t distance_to(const Vector2& p_point) const;
-
- bool intersects_transformed(const Transform2D& p_xform, const Rect2& p_rect) const;
-
- bool intersects_segment(const Point2& p_from, const Point2& p_to, Point2* r_pos=NULL, Point2* r_normal=NULL) const;
-
- inline bool encloses(const Rect2& p_rect) const {
-
- return (p_rect.pos.x>=pos.x) && (p_rect.pos.y>=pos.y) &&
- ((p_rect.pos.x+p_rect.size.x)<(pos.x+size.x)) &&
- ((p_rect.pos.y+p_rect.size.y)<(pos.y+size.y));
-
- }
-
- inline bool has_no_area() const {
-
- return (size.x<=0 || size.y<=0);
-
- }
- Rect2 clip(const Rect2& p_rect) const;
-
- Rect2 merge(const Rect2& p_rect) const;
-
- inline bool has_point(const Point2& p_point) const {
- if (p_point.x < pos.x)
- return false;
- if (p_point.y < pos.y)
- return false;
-
- if (p_point.x >= (pos.x+size.x) )
- return false;
- if (p_point.y >= (pos.y+size.y) )
- return false;
-
- return true;
- }
-
- inline bool no_area() const { return (size.width<=0 || size.height<=0 ); }
-
- inline bool operator==(const Rect2& p_rect) const { return pos==p_rect.pos && size==p_rect.size; }
- inline bool operator!=(const Rect2& p_rect) const { return pos!=p_rect.pos || size!=p_rect.size; }
-
- inline Rect2 grow(real_t p_by) const {
-
- Rect2 g=*this;
- g.pos.x-=p_by;
- g.pos.y-=p_by;
- g.size.width+=p_by*2;
- g.size.height+=p_by*2;
- return g;
- }
-
- inline Rect2 expand(const Vector2& p_vector) const {
-
- Rect2 r = *this;
- r.expand_to(p_vector);
- return r;
- }
-
- inline void expand_to(const Vector2& p_vector) { //in place function for speed
-
- Vector2 begin=pos;
- Vector2 end=pos+size;
-
- if (p_vector.x<begin.x)
- begin.x=p_vector.x;
- if (p_vector.y<begin.y)
- begin.y=p_vector.y;
-
- if (p_vector.x>end.x)
- end.x=p_vector.x;
- if (p_vector.y>end.y)
- end.y=p_vector.y;
-
- pos=begin;
- size=end-begin;
- }
-
-
- operator String() const;
-
- inline Rect2() {}
- inline Rect2( real_t p_x, real_t p_y, real_t p_width, real_t p_height) { pos=Point2(p_x,p_y); size=Size2( p_width, p_height ); }
- inline Rect2( const Point2& p_pos, const Size2& p_size ) { pos=p_pos; size=p_size; }
-};
-
-
-}
-
-#endif // RECT2_H