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Diffstat (limited to 'include/godot_cpp/core/Rect3.cpp')
-rw-r--r-- | include/godot_cpp/core/Rect3.cpp | 642 |
1 files changed, 0 insertions, 642 deletions
diff --git a/include/godot_cpp/core/Rect3.cpp b/include/godot_cpp/core/Rect3.cpp deleted file mode 100644 index be3cf8f..0000000 --- a/include/godot_cpp/core/Rect3.cpp +++ /dev/null @@ -1,642 +0,0 @@ -#include "Rect3.hpp" - -#include "Vector3.hpp" - -#include "Plane.hpp" - -#include <algorithm> - -namespace godot { - -bool Rect3::intersects(const Rect3& p_aabb) const { - - if ( pos.x >= (p_aabb.pos.x + p_aabb.size.x) ) - return false; - if ( (pos.x+size.x) <= p_aabb.pos.x ) - return false; - if ( pos.y >= (p_aabb.pos.y + p_aabb.size.y) ) - return false; - if ( (pos.y+size.y) <= p_aabb.pos.y ) - return false; - if ( pos.z >= (p_aabb.pos.z + p_aabb.size.z) ) - return false; - if ( (pos.z+size.z) <= p_aabb.pos.z ) - return false; - - return true; -} - -bool Rect3::intersects_inclusive(const Rect3& p_aabb) const { - - if ( pos.x > (p_aabb.pos.x + p_aabb.size.x) ) - return false; - if ( (pos.x+size.x) < p_aabb.pos.x ) - return false; - if ( pos.y > (p_aabb.pos.y + p_aabb.size.y) ) - return false; - if ( (pos.y+size.y) < p_aabb.pos.y ) - return false; - if ( pos.z > (p_aabb.pos.z + p_aabb.size.z) ) - return false; - if ( (pos.z+size.z) < p_aabb.pos.z ) - return false; - - return true; -} - -bool Rect3::encloses(const Rect3 & p_aabb) const { - - Vector3 src_min=pos; - Vector3 src_max=pos+size; - Vector3 dst_min=p_aabb.pos; - Vector3 dst_max=p_aabb.pos+p_aabb.size; - - return ( - (src_min.x <= dst_min.x) && - (src_max.x > dst_max.x) && - (src_min.y <= dst_min.y) && - (src_max.y > dst_max.y) && - (src_min.z <= dst_min.z) && - (src_max.z > dst_max.z) ); - -} - -Vector3 Rect3::get_support(const Vector3& p_normal) const { - - Vector3 half_extents = size * 0.5; - Vector3 ofs = pos + half_extents; - - return Vector3( - (p_normal.x>0) ? -half_extents.x : half_extents.x, - (p_normal.y>0) ? -half_extents.y : half_extents.y, - (p_normal.z>0) ? -half_extents.z : half_extents.z - )+ofs; -} - - -Vector3 Rect3::get_endpoint(int p_point) const { - - switch(p_point) { - case 0: return Vector3( pos.x , pos.y , pos.z ); - case 1: return Vector3( pos.x , pos.y , pos.z+size.z ); - case 2: return Vector3( pos.x , pos.y+size.y , pos.z ); - case 3: return Vector3( pos.x , pos.y+size.y , pos.z+size.z ); - case 4: return Vector3( pos.x+size.x , pos.y , pos.z ); - case 5: return Vector3( pos.x+size.x , pos.y , pos.z+size.z ); - case 6: return Vector3( pos.x+size.x , pos.y+size.y , pos.z ); - case 7: return Vector3( pos.x+size.x , pos.y+size.y , pos.z+size.z ); - }; - - ERR_FAIL_V(Vector3()); -} - -bool Rect3::intersects_convex_shape(const Plane *p_planes, int p_plane_count) const { - - Vector3 half_extents = size * 0.5; - Vector3 ofs = pos + half_extents; - - for(int i=0;i<p_plane_count;i++) { - const Plane &p=p_planes[i]; - Vector3 point( - (p.normal.x>0) ? -half_extents.x : half_extents.x, - (p.normal.y>0) ? -half_extents.y : half_extents.y, - (p.normal.z>0) ? -half_extents.z : half_extents.z - ); - point+=ofs; - if (p.is_point_over(point)) - return false; - } - - return true; -} - -bool Rect3::has_point(const Vector3& p_point) const { - - if (p_point.x<pos.x) - return false; - if (p_point.y<pos.y) - return false; - if (p_point.z<pos.z) - return false; - if (p_point.x>pos.x+size.x) - return false; - if (p_point.y>pos.y+size.y) - return false; - if (p_point.z>pos.z+size.z) - return false; - - return true; -} - - -void Rect3::expand_to(const Vector3& p_vector) { - - Vector3 begin=pos; - Vector3 end=pos+size; - - if (p_vector.x<begin.x) - begin.x=p_vector.x; - if (p_vector.y<begin.y) - begin.y=p_vector.y; - if (p_vector.z<begin.z) - begin.z=p_vector.z; - - if (p_vector.x>end.x) - end.x=p_vector.x; - if (p_vector.y>end.y) - end.y=p_vector.y; - if (p_vector.z>end.z) - end.z=p_vector.z; - - pos=begin; - size=end-begin; -} - -void Rect3::project_range_in_plane(const Plane& p_plane,real_t &r_min,real_t& r_max) const { - - Vector3 half_extents( size.x * 0.5, size.y * 0.5, size.z * 0.5 ); - Vector3 center( pos.x + half_extents.x, pos.y + half_extents.y, pos.z + half_extents.z ); - - real_t length = p_plane.normal.abs().dot(half_extents); - real_t distance = p_plane.distance_to( center ); - r_min = distance - length; - r_max = distance + length; -} - -real_t Rect3::get_longest_axis_size() const { - - real_t max_size=size.x; - - if (size.y > max_size ) { - max_size=size.y; - } - - if (size.z > max_size ) { - max_size=size.z; - } - - return max_size; -} - -real_t Rect3::get_shortest_axis_size() const { - - real_t max_size=size.x; - - if (size.y < max_size ) { - max_size=size.y; - } - - if (size.z < max_size ) { - max_size=size.z; - } - - return max_size; -} - -bool Rect3::smits_intersect_ray(const Vector3 &from,const Vector3& dir, real_t t0, real_t t1) const { - - real_t divx=1.0/dir.x; - real_t divy=1.0/dir.y; - real_t divz=1.0/dir.z; - - Vector3 upbound=pos+size; - real_t tmin, tmax, tymin, tymax, tzmin, tzmax; - if (dir.x >= 0) { - tmin = (pos.x - from.x) * divx; - tmax = (upbound.x - from.x) * divx; - } - else { - tmin = (upbound.x - from.x) * divx; - tmax = (pos.x - from.x) * divx; - } - if (dir.y >= 0) { - tymin = (pos.y - from.y) * divy; - tymax = (upbound.y - from.y) * divy; - } - else { - tymin = (upbound.y - from.y) * divy; - tymax = (pos.y - from.y) * divy; - } - if ( (tmin > tymax) || (tymin > tmax) ) - return false; - if (tymin > tmin) - tmin = tymin; - if (tymax < tmax) - tmax = tymax; - if (dir.z >= 0) { - tzmin = (pos.z - from.z) * divz; - tzmax = (upbound.z - from.z) * divz; - } - else { - tzmin = (upbound.z - from.z) * divz; - tzmax = (pos.z - from.z) * divz; - } - if ( (tmin > tzmax) || (tzmin > tmax) ) - return false; - if (tzmin > tmin) - tmin = tzmin; - if (tzmax < tmax) - tmax = tzmax; - return ( (tmin < t1) && (tmax > t0) ); -} - -void Rect3::grow_by(real_t p_amount) { - - pos.x-=p_amount; - pos.y-=p_amount; - pos.z-=p_amount; - size.x+=2.0*p_amount; - size.y+=2.0*p_amount; - size.z+=2.0*p_amount; -} - - -real_t Rect3::get_area() const { - - return size.x*size.y*size.z; - -} - -bool Rect3::operator==(const Rect3& p_rval) const { - - return ((pos==p_rval.pos) && (size==p_rval.size)); - -} -bool Rect3::operator!=(const Rect3& p_rval) const { - - return ((pos!=p_rval.pos) || (size!=p_rval.size)); - -} - -void Rect3::merge_with(const Rect3& p_aabb) { - - Vector3 beg_1,beg_2; - Vector3 end_1,end_2; - Vector3 min,max; - - beg_1=pos; - beg_2=p_aabb.pos; - end_1=Vector3(size.x,size.y,size.z)+beg_1; - end_2=Vector3(p_aabb.size.x,p_aabb.size.y,p_aabb.size.z)+beg_2; - - min.x=(beg_1.x<beg_2.x)?beg_1.x:beg_2.x; - min.y=(beg_1.y<beg_2.y)?beg_1.y:beg_2.y; - min.z=(beg_1.z<beg_2.z)?beg_1.z:beg_2.z; - - max.x=(end_1.x>end_2.x)?end_1.x:end_2.x; - max.y=(end_1.y>end_2.y)?end_1.y:end_2.y; - max.z=(end_1.z>end_2.z)?end_1.z:end_2.z; - - pos=min; - size=max-min; -} - -Rect3 Rect3::intersection(const Rect3& p_aabb) const { - - Vector3 src_min=pos; - Vector3 src_max=pos+size; - Vector3 dst_min=p_aabb.pos; - Vector3 dst_max=p_aabb.pos+p_aabb.size; - - Vector3 min,max; - - if (src_min.x > dst_max.x || src_max.x < dst_min.x ) - return Rect3(); - else { - - min.x= ( src_min.x > dst_min.x ) ? src_min.x :dst_min.x; - max.x= ( src_max.x < dst_max.x ) ? src_max.x :dst_max.x; - - } - - if (src_min.y > dst_max.y || src_max.y < dst_min.y ) - return Rect3(); - else { - - min.y= ( src_min.y > dst_min.y ) ? src_min.y :dst_min.y; - max.y= ( src_max.y < dst_max.y ) ? src_max.y :dst_max.y; - - } - - if (src_min.z > dst_max.z || src_max.z < dst_min.z ) - return Rect3(); - else { - - min.z= ( src_min.z > dst_min.z ) ? src_min.z :dst_min.z; - max.z= ( src_max.z < dst_max.z ) ? src_max.z :dst_max.z; - - } - - - return Rect3( min, max-min ); -} - -bool Rect3::intersects_ray(const Vector3& p_from, const Vector3& p_dir,Vector3* r_clip,Vector3* r_normal) const { - - Vector3 c1, c2; - Vector3 end = pos+size; - real_t near=-1e20; - real_t far=1e20; - int axis=0; - - for (int i=0;i<3;i++){ - if (p_dir[i] == 0){ - if ((p_from[i] < pos[i]) || (p_from[i] > end[i])) { - return false; - } - } else { // ray not parallel to planes in this direction - c1[i] = (pos[i] - p_from[i]) / p_dir[i]; - c2[i] = (end[i] - p_from[i]) / p_dir[i]; - - if(c1[i] > c2[i]){ - std::swap(c1,c2); - } - if (c1[i] > near){ - near = c1[i]; - axis=i; - } - if (c2[i] < far){ - far = c2[i]; - } - if( (near > far) || (far < 0) ){ - return false; - } - } - } - - if (r_clip) - *r_clip=c1; - if (r_normal) { - *r_normal=Vector3(); - (*r_normal)[axis]=p_dir[axis]?-1:1; - } - - return true; - -} - - -bool Rect3::intersects_segment(const Vector3& p_from, const Vector3& p_to,Vector3* r_clip,Vector3* r_normal) const { - - real_t min=0,max=1; - int axis=0; - real_t sign=0; - - for(int i=0;i<3;i++) { - real_t seg_from=p_from[i]; - real_t seg_to=p_to[i]; - real_t box_begin=pos[i]; - real_t box_end=box_begin+size[i]; - real_t cmin,cmax; - real_t csign; - - if (seg_from < seg_to) { - - if (seg_from > box_end || seg_to < box_begin) - return false; - real_t length=seg_to-seg_from; - cmin = (seg_from < box_begin)?((box_begin - seg_from)/length):0; - cmax = (seg_to > box_end)?((box_end - seg_from)/length):1; - csign=-1.0; - - } else { - - if (seg_to > box_end || seg_from < box_begin) - return false; - real_t length=seg_to-seg_from; - cmin = (seg_from > box_end)?(box_end - seg_from)/length:0; - cmax = (seg_to < box_begin)?(box_begin - seg_from)/length:1; - csign=1.0; - } - - if (cmin > min) { - min = cmin; - axis=i; - sign=csign; - } - if (cmax < max) - max = cmax; - if (max < min) - return false; - } - - - Vector3 rel=p_to-p_from; - - if (r_normal) { - Vector3 normal; - normal[axis]=sign; - *r_normal=normal; - } - - if (r_clip) - *r_clip=p_from+rel*min; - - return true; - -} - - -bool Rect3::intersects_plane(const Plane &p_plane) const { - - Vector3 points[8] = { - Vector3( pos.x , pos.y , pos.z ), - Vector3( pos.x , pos.y , pos.z+size.z ), - Vector3( pos.x , pos.y+size.y , pos.z ), - Vector3( pos.x , pos.y+size.y , pos.z+size.z ), - Vector3( pos.x+size.x , pos.y , pos.z ), - Vector3( pos.x+size.x , pos.y , pos.z+size.z ), - Vector3( pos.x+size.x , pos.y+size.y , pos.z ), - Vector3( pos.x+size.x , pos.y+size.y , pos.z+size.z ), - }; - - bool over=false; - bool under=false; - - for (int i=0;i<8;i++) { - - if (p_plane.distance_to(points[i])>0) - over=true; - else - under=true; - - } - - return under && over; -} - - - -Vector3 Rect3::get_longest_axis() const { - - Vector3 axis(1,0,0); - real_t max_size=size.x; - - if (size.y > max_size ) { - axis=Vector3(0,1,0); - max_size=size.y; - } - - if (size.z > max_size ) { - axis=Vector3(0,0,1); - max_size=size.z; - } - - return axis; -} -int Rect3::get_longest_axis_index() const { - - int axis=0; - real_t max_size=size.x; - - if (size.y > max_size ) { - axis=1; - max_size=size.y; - } - - if (size.z > max_size ) { - axis=2; - max_size=size.z; - } - - return axis; -} - - -Vector3 Rect3::get_shortest_axis() const { - - Vector3 axis(1,0,0); - real_t max_size=size.x; - - if (size.y < max_size ) { - axis=Vector3(0,1,0); - max_size=size.y; - } - - if (size.z < max_size ) { - axis=Vector3(0,0,1); - max_size=size.z; - } - - return axis; -} -int Rect3::get_shortest_axis_index() const { - - int axis=0; - real_t max_size=size.x; - - if (size.y < max_size ) { - axis=1; - max_size=size.y; - } - - if (size.z < max_size ) { - axis=2; - max_size=size.z; - } - - return axis; -} - -Rect3 Rect3::merge(const Rect3& p_with) const { - - Rect3 aabb=*this; - aabb.merge_with(p_with); - return aabb; -} -Rect3 Rect3::expand(const Vector3& p_vector) const { - Rect3 aabb=*this; - aabb.expand_to(p_vector); - return aabb; - -} -Rect3 Rect3::grow(real_t p_by) const { - - Rect3 aabb=*this; - aabb.grow_by(p_by); - return aabb; -} - -void Rect3::get_edge(int p_edge,Vector3& r_from,Vector3& r_to) const { - - ERR_FAIL_INDEX(p_edge,12); - switch(p_edge) { - - case 0:{ - - r_from=Vector3( pos.x+size.x , pos.y , pos.z ); - r_to=Vector3( pos.x , pos.y , pos.z ); - } break; - case 1:{ - - r_from=Vector3( pos.x+size.x , pos.y , pos.z+size.z ); - r_to=Vector3( pos.x+size.x , pos.y , pos.z ); - } break; - case 2:{ - r_from=Vector3( pos.x , pos.y , pos.z+size.z ); - r_to=Vector3( pos.x+size.x , pos.y , pos.z+size.z ); - - } break; - case 3:{ - - r_from=Vector3( pos.x , pos.y , pos.z ); - r_to=Vector3( pos.x , pos.y , pos.z+size.z ); - - } break; - case 4:{ - - r_from=Vector3( pos.x , pos.y+size.y , pos.z ); - r_to=Vector3( pos.x+size.x , pos.y+size.y , pos.z ); - } break; - case 5:{ - - r_from=Vector3( pos.x+size.x , pos.y+size.y , pos.z ); - r_to=Vector3( pos.x+size.x , pos.y+size.y , pos.z+size.z ); - } break; - case 6:{ - r_from=Vector3( pos.x+size.x , pos.y+size.y , pos.z+size.z ); - r_to=Vector3( pos.x , pos.y+size.y , pos.z+size.z ); - - } break; - case 7:{ - - r_from=Vector3( pos.x , pos.y+size.y , pos.z+size.z ); - r_to=Vector3( pos.x , pos.y+size.y , pos.z ); - - } break; - case 8:{ - - r_from=Vector3( pos.x , pos.y , pos.z+size.z ); - r_to=Vector3( pos.x , pos.y+size.y , pos.z+size.z ); - - } break; - case 9:{ - - r_from=Vector3( pos.x , pos.y , pos.z ); - r_to=Vector3( pos.x , pos.y+size.y , pos.z ); - - } break; - case 10:{ - - r_from=Vector3( pos.x+size.x , pos.y , pos.z ); - r_to=Vector3( pos.x+size.x , pos.y+size.y , pos.z ); - - } break; - case 11:{ - - r_from=Vector3( pos.x+size.x , pos.y , pos.z+size.z ); - r_to=Vector3( pos.x+size.x , pos.y+size.y , pos.z+size.z ); - - } break; - - } - -} - -Rect3::operator String() const { - - //return String()+pos +" - "+ size; - return String(); // @Todo -} - -} |