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Diffstat (limited to 'include/godot_cpp/core/Rect3.hpp')
-rw-r--r-- | include/godot_cpp/core/Rect3.hpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/include/godot_cpp/core/Rect3.hpp b/include/godot_cpp/core/Rect3.hpp deleted file mode 100644 index b04195c..0000000 --- a/include/godot_cpp/core/Rect3.hpp +++ /dev/null @@ -1,93 +0,0 @@ -#ifndef RECT3_H -#define RECT3_H - -#if defined(_WIN32) -# ifdef _GD_CPP_CORE_API_IMPL -# define GD_CPP_CORE_API __declspec(dllexport) -# else -# define GD_CPP_CORE_API __declspec(dllimport) -# endif -#else -# define GD_CPP_CORE_API -#endif - -#include "Vector3.hpp" - -#include "Plane.hpp" - -#include <cstdlib> - -namespace godot { - -class GD_CPP_CORE_API Rect3 { -public: - Vector3 pos; - Vector3 size; - - real_t get_area() const; /// get area - inline bool has_no_area() const { - - return (size.x<=CMP_EPSILON || size.y<=CMP_EPSILON || size.z<=CMP_EPSILON); - } - - inline bool has_no_surface() const { - - return (size.x<=CMP_EPSILON && size.y<=CMP_EPSILON && size.z<=CMP_EPSILON); - } - - inline const Vector3& get_pos() const { return pos; } - inline void set_pos(const Vector3& p_pos) { pos=p_pos; } - inline const Vector3& get_size() const { return size; } - inline void set_size(const Vector3& p_size) { size=p_size; } - - - bool operator==(const Rect3& p_rval) const; - bool operator!=(const Rect3& p_rval) const; - - bool intersects(const Rect3& p_aabb) const; /// Both AABBs overlap - bool intersects_inclusive(const Rect3& p_aabb) const; /// Both AABBs (or their faces) overlap - bool encloses(const Rect3 & p_aabb) const; /// p_aabb is completely inside this - - Rect3 merge(const Rect3& p_with) const; - void merge_with(const Rect3& p_aabb); ///merge with another AABB - Rect3 intersection(const Rect3& p_aabb) const; ///get box where two intersect, empty if no intersection occurs - bool intersects_segment(const Vector3& p_from, const Vector3& p_to,Vector3* r_clip=NULL,Vector3* r_normal=NULL) const; - bool intersects_ray(const Vector3& p_from, const Vector3& p_dir,Vector3* r_clip=NULL,Vector3* r_normal=NULL) const; - bool smits_intersect_ray(const Vector3 &from,const Vector3& p_dir, real_t t0, real_t t1) const; - - bool intersects_convex_shape(const Plane *p_plane, int p_plane_count) const; - bool intersects_plane(const Plane &p_plane) const; - - bool has_point(const Vector3& p_point) const; - Vector3 get_support(const Vector3& p_normal) const; - - - Vector3 get_longest_axis() const; - int get_longest_axis_index() const; - real_t get_longest_axis_size() const; - - Vector3 get_shortest_axis() const; - int get_shortest_axis_index() const; - real_t get_shortest_axis_size() const; - - Rect3 grow(real_t p_by) const; - void grow_by(real_t p_amount); - - void get_edge(int p_edge,Vector3& r_from,Vector3& r_to) const; - Vector3 get_endpoint(int p_point) const; - - Rect3 expand(const Vector3& p_vector) const; - void project_range_in_plane(const Plane& p_plane,real_t &r_min,real_t& r_max) const; - void expand_to(const Vector3& p_vector); /** expand to contain a point if necesary */ - - operator String() const; - - inline Rect3() {} - inline Rect3(const Vector3 &p_pos,const Vector3& p_size) { pos=p_pos; size=p_size; } - - -}; - -} - -#endif // RECT3_H |