diff options
Diffstat (limited to 'include/godot_cpp/variant/vector4.hpp')
-rw-r--r-- | include/godot_cpp/variant/vector4.hpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/include/godot_cpp/variant/vector4.hpp b/include/godot_cpp/variant/vector4.hpp index b20915a..866e522 100644 --- a/include/godot_cpp/variant/vector4.hpp +++ b/include/godot_cpp/variant/vector4.hpp @@ -74,10 +74,18 @@ struct _NO_DISCARD_ Vector4 { return Vector4(MIN(x, p_vector4.x), MIN(y, p_vector4.y), MIN(z, p_vector4.z), MIN(w, p_vector4.w)); } + Vector4 minf(real_t p_scalar) const { + return Vector4(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar), MIN(w, p_scalar)); + } + Vector4 max(const Vector4 &p_vector4) const { return Vector4(MAX(x, p_vector4.x), MAX(y, p_vector4.y), MAX(z, p_vector4.z), MAX(w, p_vector4.w)); } + Vector4 maxf(real_t p_scalar) const { + return Vector4(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar), MAX(w, p_scalar)); + } + _FORCE_INLINE_ real_t length_squared() const; bool is_equal_approx(const Vector4 &p_vec4) const; bool is_zero_approx() const; @@ -103,8 +111,11 @@ struct _NO_DISCARD_ Vector4 { Vector4 posmod(const real_t p_mod) const; Vector4 posmodv(const Vector4 &p_modv) const; void snap(const Vector4 &p_step); + void snapf(real_t p_step); Vector4 snapped(const Vector4 &p_step) const; + Vector4 snappedf(real_t p_step) const; Vector4 clamp(const Vector4 &p_min, const Vector4 &p_max) const; + Vector4 clampf(real_t p_min, real_t p_max) const; Vector4 inverse() const; _FORCE_INLINE_ real_t dot(const Vector4 &p_vec4) const; |