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-rw-r--r--src/core/memory.cpp6
-rw-r--r--src/variant/basis.cpp2
-rw-r--r--src/variant/color.cpp2
3 files changed, 5 insertions, 5 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f330c23..fca794d 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -36,7 +36,7 @@ namespace godot {
void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
#ifdef DEBUG_ENABLED
- bool prepad = false; // Alredy pre paded in the engine.
+ bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
@@ -63,7 +63,7 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_memory;
#ifdef DEBUG_ENABLED
- bool prepad = false; // Alredy pre paded in the engine.
+ bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
@@ -82,7 +82,7 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
uint8_t *mem = (uint8_t *)p_ptr;
#ifdef DEBUG_ENABLED
- bool prepad = false; // Alredy pre paded in the engine.
+ bool prepad = false; // Already pre paded in the engine.
#else
bool prepad = p_pad_align;
#endif
diff --git a/src/variant/basis.cpp b/src/variant/basis.cpp
index 8d4176e..200cd06 100644
--- a/src/variant/basis.cpp
+++ b/src/variant/basis.cpp
@@ -816,7 +816,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
return;
}
// As we have reached here there are no singularities so we can handle normally.
- double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalise.
+ double s = Math::sqrt((rows[2][1] - rows[1][2]) * (rows[2][1] - rows[1][2]) + (rows[0][2] - rows[2][0]) * (rows[0][2] - rows[2][0]) + (rows[1][0] - rows[0][1]) * (rows[1][0] - rows[0][1])); // Used to normalize.
if (Math::abs(s) < CMP_EPSILON) {
// Prevent divide by zero, should not happen if matrix is orthogonal and should be caught by singularity test above.
diff --git a/src/variant/color.cpp b/src/variant/color.cpp
index 28224a2..4e3b870 100644
--- a/src/variant/color.cpp
+++ b/src/variant/color.cpp
@@ -192,7 +192,7 @@ void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) {
a = p_alpha;
if (p_s == 0.0f) {
- // Achromatic (grey)
+ // Achromatic (gray)
r = g = b = p_v;
return;
}