| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Replace bindgins to work with extensions | George Marques | 2021-09-27 | 27 | -5567/+0 |
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| * | Fixup style after #563 | Rémi Verschelde | 2021-09-27 | 1 | -1/+0 |
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| * | Merge pull request #563 from LinwoodCloud/master | Rémi Verschelde | 2021-09-27 | 2 | -1/+2 |
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| | * | Stop including iostream in Variant.hpp (to produce smaller binaries) | kb1000 | 2021-05-23 | 2 | -1/+2 |
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| * | | Merge pull request #588 from aaronfranke/signal-no-arg | Rémi Verschelde | 2021-09-27 | 1 | -1/+12 |
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| | * | | Add ability to easily register signals with no arguments | Aaron Franke | 2021-07-10 | 1 | -1/+12 |
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| * | | | Merge pull request #601 from colugomusic/fix-string-args-constness | Rémi Verschelde | 2021-09-27 | 1 | -2/+2 |
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| | * | | | Fix argument constness in String::begins_with, String::ends_with | Colugo | 2021-08-22 | 1 | -2/+2 |
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| * | | | | Merge pull request #595 from Calinou/add-license-headers | Rémi Verschelde | 2021-09-27 | 27 | -0/+810 |
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| | * | | | | Add license headers to all source and header files | Hugo Locurcio | 2021-08-02 | 27 | -0/+810 |
| | |/ / / | | | | | | | | | | | | | | | | | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed. | ||||
| * / / / | Remove extraneous Error enum values that were removed in Godot 3.0 | Hugo Locurcio | 2021-08-02 | 1 | -2/+0 |
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| * / / | Fix typo in CRASH_COND leading to unexpected continuation after fail | Mai Lavelle | 2021-08-01 | 1 | -1/+1 |
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| * | | Merge pull request #567 from DhruvMaroo/string | Marc | 2021-06-01 | 1 | -0/+2 |
| |\ \ | | | | | | | added String's move constructor and move assignment operator | ||||
| | * | | edited according to clang-format | DhruvMaroo | 2021-06-01 | 1 | -2/+2 |
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| | * | | removed _deleted class member | DhruvMaroo | 2021-05-31 | 1 | -1/+0 |
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| | * | | added class member, safety check in the destructor | DhruvMaroo | 2021-05-31 | 1 | -0/+1 |
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| | * | | changed spaces to tabs | DhruvMaroo | 2021-05-30 | 1 | -1/+1 |
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| | * | | added move assignment operator | DhruvMaroo | 2021-05-30 | 1 | -0/+1 |
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| | * | | added mover constructor | DhruvMaroo | 2021-05-30 | 1 | -0/+1 |
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| * | | changed spaces to tabs | DhruvMaroo | 2021-05-30 | 1 | -6/+6 |
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| * | | Revert "Revert "added inverse trigonometric functions in Math.hpp"" | DhruvMaroo | 2021-05-30 | 1 | -0/+21 |
| | | | | | | | | | This reverts commit 8ef2e4f1396723427f3d374e55573a4cee052b4f. | ||||
| * | | Revert "added inverse trigonometric functions in Math.hpp" | DhruvMaroo | 2021-05-30 | 1 | -21/+0 |
| | | | | | | | | | This reverts commit 5128858b1e9b4c0e5275e11fbef7bac1fd445130. | ||||
| * | | added inverse trigonometric functions in Math.hpp | DhruvMaroo | 2021-05-30 | 1 | -0/+21 |
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| * | Update clang-format to version 11 | George Marques | 2021-02-28 | 11 | -39/+0 |
| | | | | | | | | This is taken from the Godot repository, so formatting is similar. This updates the style rules as well. Also fix style in files to conform with this version. | ||||
| * | Re-added clang-format checks to the CI | Marc Gilleron | 2021-02-03 | 2 | -5/+2 |
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| * | Removed the redundant functions in CameraMatrix.hpp | Hrishikesh | 2021-02-03 | 1 | -6/+0 |
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| * | Removed redundant function definitions in CameraMatrix and used the ones in ↵ | Hrishikesh | 2021-02-03 | 1 | -1/+2 |
| | | | | | Math.hpp | ||||
| * | Revert comment, this raised another warning, and I could not find a pattern ↵ | Marc Gilleron | 2021-01-31 | 1 | -2/+5 |
| | | | | | that works | ||||
| * | Merge branch 'master' into container_leaks | Marc | 2021-01-31 | 11 | -53/+92 |
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| | * | Merge pull request #485 from colugomusic/fix-array-const | Marc | 2021-01-31 | 1 | -3/+3 |
| | |\ | | | | | | | Fix constness of Array::find, Array::find_last and Array::rfind | ||||
| | | * | Fix constness of Array::find, Array::find_last and Array::rfind | Colugo | 2020-12-20 | 1 | -3/+3 |
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| | * | | Merge pull request #481 from Zylann/vec_constants | Marc | 2021-01-31 | 6 | -0/+44 |
| | |\ \ | | | | | | | | | Added missing constants to Vector2, Vector3, Basis and Quat | ||||
| | | * | | Added missing constants to Vector2, Vector3, Basis and Quat | Marc Gilleron | 2020-12-08 | 6 | -0/+44 |
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| | * | | Merge pull request #480 from Zylann/ref_safer_cast | Marc | 2021-01-31 | 1 | -25/+15 |
| | |\ \ | | | | | | | | | Use safer casts in Ref<T> | ||||
| | | * | | Use safer casts in Ref<T> | Marc Gilleron | 2020-12-08 | 1 | -25/+15 |
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| | * | | Merge pull request #479 from Zylann/fix_math_warnings | Marc | 2021-01-31 | 2 | -14/+19 |
| | |\ \ | | | | | | | | | Fix some Math warnings | ||||
| | | * | | Fix some Math warnings | Marc Gilleron | 2020-12-08 | 2 | -14/+19 |
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| | * | | Merge branch 'master' into master | Marc | 2021-01-31 | 11 | -85/+635 |
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| | * | | Fix compilation warnings about unused vars | Mika Pi | 2020-02-23 | 1 | -13/+13 |
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| * | | | Fix container and string leaks | Marc Gilleron | 2021-01-07 | 6 | -3/+58 |
| | |/ |/| | | | | | | | | | | | Some functions return a new instance of such containers, but instead we made a copy of them, without taking ownership of the original created by the function. Now we use a specific constructor taking ownership on the godot_* struct. | ||||
| * | | Merge pull request #459 from Silver1063/master | Marc | 2020-12-08 | 1 | -1/+10 |
| |\ \ | | | | | | | Added some missing Vector3 functions and Fixed Vector3 slide | ||||
| | * | | Added missing Vector3 slerp and Vector3 project | Silver1063 | 2020-10-11 | 1 | -0/+9 |
| | | | | | | | | | | | | | Vector3 slerp and Vector3 project were missing from godot cpp so I added them. | ||||
| | * | | Update Vector3 slide to match godot implementation | Silver1063 | 2020-10-11 | 1 | -1/+1 |
| | | | | | | | | | | | | | It wasn't the same before and resulted in weird behavior, its better now. | ||||
| * | | | Remove the need to use GODOT_SUBCLASS | Marc Gilleron | 2020-09-12 | 1 | -61/+95 |
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| * | | Merge pull request #451 from Zylann/math | Marc | 2020-09-08 | 4 | -5/+272 |
| |\ \ | | | | | | | Added Godot's math functions | ||||
| | * | | Added Godot's math functions | Marc Gilleron | 2020-09-04 | 4 | -5/+272 |
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| * | | | Merge branch 'master' into arcore_support | Marc | 2020-08-31 | 5 | -18/+42 |
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| | * | | Merge pull request #447 from Zylann/rename_rid_get_id | Marc | 2020-08-30 | 1 | -1/+1 |
| | |\ \ | | | | | | | | | Rename `RID::get_rid()` => `get_id()` to match Godot | ||||
| | | * | | Rename `RID::get_rid()` => `get_id()` to match Godot | Marc Gilleron | 2020-08-23 | 1 | -1/+1 |
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| | * | | | Merge pull request #371 from NHodgesVFX/VectorBounceReflectFix | Marc | 2020-08-23 | 2 | -4/+4 |
| | |\ \ \ | | |/ / | |/| | | Fix Vector's Bounce Reflect | ||||
