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C++ bindings for the Redot script API
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include
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godot_cpp
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core
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engine_ptrcall.hpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rebrand preambles to Redot
Spartan322
2024-10-31
1
-2
/
+4
*
Fix incorrect utility call signature
A Thousand Ships
2024-04-02
1
-1
/
+1
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-10
1
-6
/
+6
*
Ensure GDExtension class is the correct type for the Godot engine class
David Snopek
2023-05-16
1
-2
/
+2
*
Update to load function pointers for GDExtension interface
David Snopek
2023-05-09
1
-5
/
+5
*
Sync license copyright with upstream GH-70885
Rémi Verschelde
2023-01-10
1
-29
/
+29
*
Rename godot-headers to gdextension, move header to top folder
Rémi Verschelde
2022-12-14
1
-1
/
+1
*
Rename GDNative to GDExtension
Gilles Roudière
2022-12-12
1
-18
/
+18
*
Fix const qualifier for parameters in GDExtension api functions
Emmanuel Leblond
2022-12-03
1
-6
/
+6
*
Run scripts to format and make headers consistent
Aaron Franke
2022-10-09
1
-3
/
+3
*
Merge pull request #686 from ondy-personal/patch-1
Rémi Verschelde
2022-07-18
1
-0
/
+3
|
\
|
*
Fixed crash when called methods return nullptr.
ondy-personal
2022-01-31
1
-0
/
+3
*
|
Update copyright year
Rémi Verschelde
2022-03-15
1
-2
/
+2
|
/
*
Rename interface to gdn_interface because it's a defined keyword under windows
Bastiaan Olij
2021-10-28
1
-5
/
+5
*
Fix calling of native functions that return object types
George Marques
2021-09-27
1
-2
/
+2
*
Replace bindgins to work with extensions
George Marques
2021-09-27
1
-0
/
+94