Commit message (Expand) | Author | Age | Files | Lines | |
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* | Rebrand preambles to Redot | Spartan322 | 2024-10-31 | 1 | -2/+4 |
* | Rename Vector4.components -> coords. | Lukas Tenbrink | 2024-10-30 | 1 | -3/+4 |
* | Merge pull request #1437 from AThousandShips/vec_elem_scalar | David Snopek | 2024-05-07 | 1 | -0/+11 |
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| * | Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-04-11 | 1 | -0/+11 |
* | | [Math] Add `is_finite` methods | A Thousand Ships | 2024-04-11 | 1 | -0/+1 |
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* | Add remaining component-wise `min/max` functions to `Vector*` | A Thousand Ships | 2023-08-16 | 1 | -0/+8 |
* | Sync license copyright with upstream GH-70885 | RĂ©mi Verschelde | 2023-01-10 | 1 | -29/+29 |
* | Use struct instead of class for core structures | Aaron Franke | 2022-10-05 | 1 | -6/+1 |
* | Update Vector4/4i to match the engine | Aaron Franke | 2022-10-01 | 1 | -33/+39 |
* | Add missing Vector4 function bindings | Johannes Sinander | 2022-09-18 | 1 | -0/+4 |
* | Add bindings for Vector4, Vector4i, Projection built-in types. | bruvzg | 2022-07-21 | 1 | -0/+297 |