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path: root/src/variant/quaternion.cpp
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* Update core data structures to match the engineAaron Franke2022-10-071-1/+1
* Update Basis/Transform3D/Quaternion to match the engineAaron Franke2022-09-201-42/+162
* Split is_equal_approx into float and double versions to match GodotAaron Franke2022-09-191-1/+1
* Update copyright yearRémi Verschelde2022-03-151-2/+2
* Fix formatting of filesGeorge Marques2021-09-271-0/+30
* Re-introduce build-in type code for core typesBastiaan Olij2021-09-271-0/+203