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authorRémi Verschelde <rverschelde@gmail.com>2023-11-09 18:10:11 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-09 18:10:11 +0100
commit02e52da77479f0ef76d18eae734d371045cc42f7 (patch)
tree6ba8586615b87841254ff7b58b46570fbd1ddfb5
parent884c794754b5916905e66c42cf3f2fe8a2bf39e7 (diff)
parentd6bd0e1289f254307f2268d0281f2446cc976d93 (diff)
downloadredot-engine-02e52da77479f0ef76d18eae734d371045cc42f7.tar.gz
Merge pull request #84667 from timothyqiu/semi-redundant
Remove a redundant semicolon from `max_fps` documentation
-rw-r--r--doc/classes/ProjectSettings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index f63eca94e2..2517b6a47f 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -349,7 +349,7 @@
If [member display/window/vsync/vsync_mode] is [code]Enabled[/code], on monitors with variable refresh rate enabled (G-Sync/FreeSync), using a FPS limit a few frames lower than the monitor's refresh rate will [url=https://blurbusters.com/howto-low-lag-vsync-on/]reduce input lag while avoiding tearing[/url].
If [member display/window/vsync/vsync_mode] is [code]Disabled[/code], limiting the FPS to a high value that can be consistently reached on the system can reduce input lag compared to an uncapped framerate. Since this works by ensuring the GPU load is lower than 100%, this latency reduction is only effective in GPU-bottlenecked scenarios, not CPU-bottlenecked scenarios.
See also [member physics/common/physics_ticks_per_second].
- This setting can be overridden using the [code]--max-fps &lt;fps;&gt;[/code] command line argument (including with a value of [code]0[/code] for unlimited framerate).
+ This setting can be overridden using the [code]--max-fps &lt;fps&gt;[/code] command line argument (including with a value of [code]0[/code] for unlimited framerate).
[b]Note:[/b] This property is only read when the project starts. To change the rendering FPS cap at runtime, set [member Engine.max_fps] instead.
</member>
<member name="audio/buses/channel_disable_threshold_db" type="float" setter="" getter="" default="-60.0">