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author | Yuri Sizov <yuris@humnom.net> | 2023-09-14 15:21:59 +0200 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-09-14 15:21:59 +0200 |
commit | 325ec7fdda852b24935fa53db7417ff5c6f143e6 (patch) | |
tree | cab20c17690cb54f9c72e45b0ac027fa7a42645b | |
parent | 1437b3a226f59777e77e69922ef85ca84e914e5b (diff) | |
parent | 366e54b0a3fa488238bdd3eb7bcead42e3e08ed1 (diff) | |
download | redot-engine-325ec7fdda852b24935fa53db7417ff5c6f143e6.tar.gz |
Merge pull request #81600 from aaronfranke/fix-graph-edit-valid-port-conn-type
Fix GraphEdit port valid connections incorrectly checking sides
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 80c115cd4d..6b5e3486ac 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -775,7 +775,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { int type = graph_node->get_output_port_type(j); if ((type == connecting_type || - valid_connection_types.has(ConnectionType(connecting_type, type))) && + valid_connection_types.has(ConnectionType(type, connecting_type))) && is_in_output_hotzone(graph_node, j, mpos, port_size)) { if (!is_node_hover_valid(graph_node->get_name(), j, connecting_from, connecting_index)) { continue; |