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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-04-01 10:13:27 +0200 |
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committer | GitHub <noreply@github.com> | 2019-04-01 10:13:27 +0200 |
commit | 3c797248d0ae6d69e5b3337a8f42b0abe7a69c81 (patch) | |
tree | fd0e439c9632245ac1fae1e7a1996dd9f10a5ade | |
parent | f6bbb08ae1f0f6df0f1ecf1e5b95091d781e54fa (diff) | |
parent | c1ce5b87b4840076f8186d1ee9942f5628cf018b (diff) | |
download | redot-engine-3c797248d0ae6d69e5b3337a8f42b0abe7a69c81.tar.gz |
Merge pull request #26970 from KoBeWi/custom_node_is_now_other_node
Changed 'Custom Node' to 'Other Node' to be less confusing
-rw-r--r-- | editor/scene_tree_dock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 19b46ef90f..d24845a3fc 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -963,7 +963,7 @@ void SceneTreeDock::_notification(int p_what) { Button *button_custom = memnew(Button); node_shortcuts->add_child(button_custom); - button_custom->set_text(TTR("Custom Node")); + button_custom->set_text(TTR("Other Node")); button_custom->set_icon(get_icon("Add", "EditorIcons")); button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); |