diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-15 10:40:23 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-15 10:40:23 +0100 |
commit | 856efe4e1940e281c2ccefb8f82fa1b6f11a08b2 (patch) | |
tree | 24e35ac252b80a3f7898c25aa867069a9b1f937a | |
parent | ea05652a6af0f5e8b5437b509ca92d1e0159ff98 (diff) | |
parent | 0ff396c981ae56c64535085a74c4f05497ebc69a (diff) | |
download | redot-engine-856efe4e1940e281c2ccefb8f82fa1b6f11a08b2.tar.gz |
Merge pull request #89509 from timothyqiu/touch-event-position
Fix description of touch input position
-rw-r--r-- | doc/classes/InputEventScreenDrag.xml | 2 | ||||
-rw-r--r-- | doc/classes/InputEventScreenTouch.xml | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml index bd6c26f561..e77040204c 100644 --- a/doc/classes/InputEventScreenDrag.xml +++ b/doc/classes/InputEventScreenDrag.xml @@ -17,7 +17,7 @@ Returns [code]true[/code] when using the eraser end of a stylus pen. </member> <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)"> - The drag position. + The drag position in the viewport the node is in, using the coordinate system of this viewport. </member> <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0"> Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code]. diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml index 9ed6fc191c..a42b122e3b 100644 --- a/doc/classes/InputEventScreenTouch.xml +++ b/doc/classes/InputEventScreenTouch.xml @@ -20,7 +20,7 @@ The touch index in the case of a multi-touch event. One index = one finger. </member> <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)"> - The touch position, in screen (global) coordinates. + The touch position in the viewport the node is in, using the coordinate system of this viewport. </member> <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false"> If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released. |