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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-04 13:34:35 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-03-04 13:34:35 +0100 |
commit | 95085cdcdb16effeb25a18d02b98eab0874361e7 (patch) | |
tree | b038352ceabdee95f06aa456f2857724863bc459 | |
parent | 790d051ff19a9b6e4ddbd7995a7e998dfcbd850e (diff) | |
parent | c1cce6bb69320cb91c98445f35e6c807390b966a (diff) | |
download | redot-engine-95085cdcdb16effeb25a18d02b98eab0874361e7.tar.gz |
Merge pull request #89121 from KoBeWi/replace_node_type
Fix undo action names for node replacement
5 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index eed09f289d..cc78117f01 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -86,7 +86,7 @@ void CPUParticles2DEditorPlugin::_menu_callback(int p_idx) { gpu_particles->set_process_mode(particles->get_process_mode()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to GPUParticles3D")); + ur->create_action(TTR("Convert to GPUParticles3D"), UndoRedo::MERGE_DISABLE, particles); SceneTreeDock::get_singleton()->replace_node(particles, gpu_particles); ur->commit_action(false); } break; diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.cpp b/editor/plugins/cpu_particles_3d_editor_plugin.cpp index 0fd980ff10..bf427f733b 100644 --- a/editor/plugins/cpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_3d_editor_plugin.cpp @@ -72,7 +72,7 @@ void CPUParticles3DEditor::_menu_option(int p_option) { gpu_particles->set_process_mode(node->get_process_mode()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to GPUParticles3D")); + ur->create_action(TTR("Convert to GPUParticles3D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, gpu_particles); ur->commit_action(false); diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp index f9a2ffdd3b..5b363056a3 100644 --- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp @@ -115,7 +115,7 @@ void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) { cpu_particles->set_z_index(particles->get_z_index()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to CPUParticles2D")); + ur->create_action(TTR("Convert to CPUParticles2D"), UndoRedo::MERGE_DISABLE, particles); SceneTreeDock::get_singleton()->replace_node(particles, cpu_particles); ur->commit_action(false); diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp index 88c9df7103..04b0a8aa26 100644 --- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp +++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp @@ -279,7 +279,7 @@ void GPUParticles3DEditor::_menu_option(int p_option) { cpu_particles->set_process_mode(node->get_process_mode()); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to CPUParticles3D")); + ur->create_action(TTR("Convert to CPUParticles3D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, cpu_particles); ur->commit_action(false); diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index de81264f13..07d6ed4185 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -339,7 +339,7 @@ void Sprite2DEditor::_convert_to_mesh_2d_node() { mesh_instance->set_mesh(mesh); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to MeshInstance2D")); + ur->create_action(TTR("Convert to MeshInstance2D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, mesh_instance); ur->commit_action(false); } @@ -394,7 +394,7 @@ void Sprite2DEditor::_convert_to_polygon_2d_node() { polygon_2d_instance->set_polygons(polys); EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); - ur->create_action(TTR("Convert to Polygon2D")); + ur->create_action(TTR("Convert to Polygon2D"), UndoRedo::MERGE_DISABLE, node); SceneTreeDock::get_singleton()->replace_node(node, polygon_2d_instance); ur->commit_action(false); } |