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author | Thaddeus Crews <repiteo@outlook.com> | 2024-11-12 09:27:38 -0600 |
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committer | Thaddeus Crews <repiteo@outlook.com> | 2024-11-12 09:27:38 -0600 |
commit | da094b031275555d83d72ccc89a65c2f3fe766e3 (patch) | |
tree | 1f08195b20d0e48542ff5e22708e6d4f3a8201ee | |
parent | 6d08005ddbdb9e4cd09146b0e1d37e3f321d0e37 (diff) | |
parent | cc57a80a896ef377726f06864db396f323b648bc (diff) | |
download | redot-engine-da094b031275555d83d72ccc89a65c2f3fe766e3.tar.gz |
Merge pull request #99088 from Mickeon/documentation-truth-oopsie-last-one
Fix untagged `true` in GLTFState's documentation
-rw-r--r-- | modules/gltf/doc_classes/GLTFState.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index 376c3c89f5..c81c2f09f0 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -306,7 +306,7 @@ The binary buffer attached to a .glb file. </member> <member name="import_as_skeleton_bones" type="bool" setter="set_import_as_skeleton_bones" getter="get_import_as_skeleton_bones" default="false"> - True to force all GLTFNodes in the document to be bones of a single Skeleton3D godot node. + If [code]true[/code], forces all GLTFNodes in the document to be bones of a single [Skeleton3D] Godot node. </member> <member name="json" type="Dictionary" setter="set_json" getter="get_json" default="{}"> The original raw JSON document corresponding to this GLTFState. |