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authorThaddeus Crews <repiteo@outlook.com>2024-11-10 12:12:28 -0600
committerThaddeus Crews <repiteo@outlook.com>2024-11-10 12:12:28 -0600
commite2a7d510f0cc4592137ce04d431ef858ad428fb1 (patch)
tree6332d4148830f1da4c3a6c4adc2cec7b9d7a4e8c
parenta3efd2b49885efab50ed6e0d5cb58b4fcc235015 (diff)
parentb04369e4e3fbe580861ea7340d71e25bd420a175 (diff)
downloadredot-engine-e2a7d510f0cc4592137ce04d431ef858ad428fb1.tar.gz
Merge pull request #98966 from Dr-helicopter/master
Fix `engine_type_colors`'s description
-rw-r--r--doc/classes/EditorSettings.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 2398748917..8287671578 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -1395,7 +1395,7 @@
The script editor's documentation comment color. In GDScript, this is used for comments starting with [code]##[/code]. In C#, this is used for comments starting with [code]///[/code] or [code]/**[/code].
</member>
<member name="text_editor/theme/highlighting/engine_type_color" type="Color" setter="" getter="">
- The script editor's engine type color ([Vector2], [Vector3], [Color], ...).
+ The script editor's engine type color ([Object], [Mesh], [Node], ...).
</member>
<member name="text_editor/theme/highlighting/executing_line_color" type="Color" setter="" getter="">
The script editor's color for the debugger's executing line icon (displayed in the gutter).