summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2024-08-26 10:51:07 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-08-26 10:51:07 +0200
commite63e8453da2ef7d90f693244d8a3041466dc2c63 (patch)
treeb9f7e2828ceee14929e53c455476721167bf0821
parent28a72fa4344befeae251d8e9b11b84acd601a244 (diff)
parent5d7f87603dab1cae3355bc1d1b4421d543d001a0 (diff)
downloadredot-engine-e63e8453da2ef7d90f693244d8a3041466dc2c63.tar.gz
Merge pull request #84063 from jsjtxietian/add-shortcuts-for-text-shader-editor
Add several shortcuts for text shader editor
-rw-r--r--editor/plugins/shader_editor_plugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 82c436d3a5..02cb76ac10 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -679,17 +679,17 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
file_menu = memnew(MenuButton);
file_menu->set_text(TTR("File"));
file_menu->set_shortcut_context(main_split);
- file_menu->get_popup()->add_item(TTR("New Shader..."), FILE_NEW);
- file_menu->get_popup()->add_item(TTR("New Shader Include..."), FILE_NEW_INCLUDE);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/new", TTR("New Shader..."), KeyModifierMask::CMD_OR_CTRL | Key::N), FILE_NEW);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/new_include", TTR("New Shader Include..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::N), FILE_NEW_INCLUDE);
file_menu->get_popup()->add_separator();
- file_menu->get_popup()->add_item(TTR("Load Shader File..."), FILE_OPEN);
- file_menu->get_popup()->add_item(TTR("Load Shader Include File..."), FILE_OPEN_INCLUDE);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/open", TTR("Load Shader File..."), KeyModifierMask::CMD_OR_CTRL | Key::O), FILE_OPEN);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/open_include", TTR("Load Shader Include File..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O), FILE_OPEN_INCLUDE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save", TTR("Save File"), KeyModifierMask::ALT | KeyModifierMask::CMD_OR_CTRL | Key::S), FILE_SAVE);
file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save_as", TTR("Save File As...")), FILE_SAVE_AS);
file_menu->get_popup()->add_separator();
file_menu->get_popup()->add_item(TTR("Open File in Inspector"), FILE_INSPECT);
file_menu->get_popup()->add_separator();
- file_menu->get_popup()->add_item(TTR("Close File"), FILE_CLOSE);
+ file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/close_file", TTR("Close File"), KeyModifierMask::CMD_OR_CTRL | Key::W), FILE_CLOSE);
file_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &ShaderEditorPlugin::_menu_item_pressed));
menu_hb->add_child(file_menu);