diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-26 10:51:07 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-08-26 10:51:07 +0200 |
commit | e63e8453da2ef7d90f693244d8a3041466dc2c63 (patch) | |
tree | b9f7e2828ceee14929e53c455476721167bf0821 | |
parent | 28a72fa4344befeae251d8e9b11b84acd601a244 (diff) | |
parent | 5d7f87603dab1cae3355bc1d1b4421d543d001a0 (diff) | |
download | redot-engine-e63e8453da2ef7d90f693244d8a3041466dc2c63.tar.gz |
Merge pull request #84063 from jsjtxietian/add-shortcuts-for-text-shader-editor
Add several shortcuts for text shader editor
-rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 82c436d3a5..02cb76ac10 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -679,17 +679,17 @@ ShaderEditorPlugin::ShaderEditorPlugin() { file_menu = memnew(MenuButton); file_menu->set_text(TTR("File")); file_menu->set_shortcut_context(main_split); - file_menu->get_popup()->add_item(TTR("New Shader..."), FILE_NEW); - file_menu->get_popup()->add_item(TTR("New Shader Include..."), FILE_NEW_INCLUDE); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/new", TTR("New Shader..."), KeyModifierMask::CMD_OR_CTRL | Key::N), FILE_NEW); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/new_include", TTR("New Shader Include..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::N), FILE_NEW_INCLUDE); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_item(TTR("Load Shader File..."), FILE_OPEN); - file_menu->get_popup()->add_item(TTR("Load Shader Include File..."), FILE_OPEN_INCLUDE); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/open", TTR("Load Shader File..."), KeyModifierMask::CMD_OR_CTRL | Key::O), FILE_OPEN); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/open_include", TTR("Load Shader Include File..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O), FILE_OPEN_INCLUDE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save", TTR("Save File"), KeyModifierMask::ALT | KeyModifierMask::CMD_OR_CTRL | Key::S), FILE_SAVE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/save_as", TTR("Save File As...")), FILE_SAVE_AS); file_menu->get_popup()->add_separator(); file_menu->get_popup()->add_item(TTR("Open File in Inspector"), FILE_INSPECT); file_menu->get_popup()->add_separator(); - file_menu->get_popup()->add_item(TTR("Close File"), FILE_CLOSE); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("shader_editor/close_file", TTR("Close File"), KeyModifierMask::CMD_OR_CTRL | Key::W), FILE_CLOSE); file_menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &ShaderEditorPlugin::_menu_item_pressed)); menu_hb->add_child(file_menu); |