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author | Thaddeus Crews <repiteo@outlook.com> | 2024-11-10 12:12:48 -0600 |
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committer | Thaddeus Crews <repiteo@outlook.com> | 2024-11-10 12:12:48 -0600 |
commit | f07f7e6e354722dbffd5114fc24de2b91b7117b2 (patch) | |
tree | d5ece4ce81fd592aeecf6dfe955980f313b86c66 | |
parent | 448b1a47d454376b24cf7baf52306d3c7e3900ae (diff) | |
parent | d000d3b101e670fb7387fcadfdca2ba758af293c (diff) | |
download | redot-engine-f07f7e6e354722dbffd5114fc24de2b91b7117b2.tar.gz |
Merge pull request #98769 from arkology/timer_tool_autostart
Document Timer autostart in tool scripts
-rw-r--r-- | doc/classes/Timer.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml index f8f9393847..09f3dba8cf 100644 --- a/doc/classes/Timer.xml +++ b/doc/classes/Timer.xml @@ -43,6 +43,7 @@ <member name="autostart" type="bool" setter="set_autostart" getter="has_autostart" default="false"> If [code]true[/code], the timer will start immediately when it enters the scene tree. [b]Note:[/b] After the timer enters the tree, this property is automatically set to [code]false[/code]. + [b]Note:[/b] This property does nothing when the timer is running in the editor. </member> <member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" default="false"> If [code]true[/code], the timer will stop after reaching the end. Otherwise, as by default, the timer will automatically restart. |