summaryrefslogtreecommitdiffstats
path: root/core/input_map.h
diff options
context:
space:
mode:
authorAndreas Haas <liu.gam3@gmail.com>2016-09-15 19:30:35 +0200
committerAndreas Haas <liu.gam3@gmail.com>2016-09-15 19:30:35 +0200
commit84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd (patch)
tree87a659a1b10ec98cb5ed361b9bf5b18f4335f650 /core/input_map.h
parent8bcb6a290c61d40333cf3aa73e362836b6e12659 (diff)
downloadredot-engine-84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd.tar.gz
Fix input action pressed state not changing for quick joystick movements.
fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed.
Diffstat (limited to 'core/input_map.h')
-rw-r--r--core/input_map.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/input_map.h b/core/input_map.h
index a224765d8c..21c479588d 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -72,7 +72,6 @@ public:
const List<InputEvent> *get_action_list(const StringName& p_action);
bool event_is_action(const InputEvent& p_event, const StringName& p_action) const;
- bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const;
const Map<StringName, Action>& get_action_map() const;
void load_from_globals();