diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-12 17:01:17 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 10:01:56 +0200 |
commit | 1f6f364a56319eabd02c050746fe7df3f55ffee3 (patch) | |
tree | 8bebdce946466ce8e9476ccd46c9dba62c323938 /core/io/multiplayer_api.cpp | |
parent | e7c9d818766a119089873e4941e4865fb36883ec (diff) | |
download | redot-engine-1f6f364a56319eabd02c050746fe7df3f55ffee3.tar.gz |
Port member initialization from constructor to declaration (C++11)
Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
Diffstat (limited to 'core/io/multiplayer_api.cpp')
-rw-r--r-- | core/io/multiplayer_api.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 94e2fdb72c..998bcfd3f3 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -33,6 +33,7 @@ #include "core/debugger/engine_debugger.h" #include "core/io/marshalls.h" #include "scene/main/node.h" + #include <stdint.h> #define NODE_ID_COMPRESSION_SHIFT 3 @@ -1261,10 +1262,7 @@ void MultiplayerAPI::_bind_methods() { BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC); } -MultiplayerAPI::MultiplayerAPI() : - allow_object_decoding(false) { - rpc_sender_id = 0; - root_node = nullptr; +MultiplayerAPI::MultiplayerAPI() { clear(); } |