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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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core
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io
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multiplayer_api.cpp
Commit message (
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Author
Age
Files
Lines
*
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-07
1
-1150
/
+0
*
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-30
1
-10
/
+6
*
[Net] Add state sync to replicator.
Fabio Alessandrelli
2021-08-18
1
-0
/
+6
*
[Net] MultiplayerReplicator with initial state.
Fabio Alessandrelli
2021-08-18
1
-202
/
+50
*
[Net] Basic extensible MultiplayerAPI spawn/despawn.
Fabio Alessandrelli
2021-08-09
1
-0
/
+186
*
[Net] Implement RPC channels in MultiplayerAPI.
Fabio Alessandrelli
2021-07-30
1
-2
/
+6
*
[Net] Fix RPC ID encoding/decoding for Node methods.
Fabio Alessandrelli
2021-07-29
1
-2
/
+2
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
/
+1
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-5
/
+5
*
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-07-20
1
-45
/
+5
*
Optimize StringName usage
reduz
2021-07-18
1
-6
/
+6
*
Merge pull request #46554 from likeich/is_server_quiet_failure
Fabio Alessandrelli
2021-07-16
1
-3
/
+1
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\
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*
MultiplayerAPI is_network_server Fails Silently
Kyle
2021-03-01
1
-3
/
+1
*
|
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-12
1
-14
/
+14
*
|
[Net] Fix crash when receiving RPC on node without a script.
Fabio Alessandrelli
2021-07-11
1
-1
/
+1
*
|
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
1
-2
/
+2
*
|
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-06-01
1
-208
/
+106
*
|
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
|
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
/
+1
*
|
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-4
/
+4
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/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
add root_node as property of MultiplayerAPI
Jummit
2020-07-05
1
-0
/
+6
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-19
/
+38
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-44
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+2
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-3
/
+5
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-14
/
+14
*
Merge pull request #36599 from AndreaCatania/gen_rpc_data_export
Rémi Verschelde
2020-03-13
1
-1
/
+2
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\
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*
Generates the rpc and rset info for exported GDScript.
Andrea Catania
2020-02-28
1
-1
/
+2
*
|
Refactor ScriptDebugger.
Fabio Alessandrelli
2020-03-08
1
-122
/
+29
*
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Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-15
/
+10
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/
*
Optimized rpc packet size when only the `PackedByteArray` is sent.
Andrea Catania
2020-02-27
1
-28
/
+83
*
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-23
1
-1
/
+1
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-17
/
+17
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-5
/
+5
*
Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding
Rémi Verschelde
2020-02-13
1
-2
/
+2
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\
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*
Remove deprecated PacketPeer allow_object_decoding
Rémi Verschelde
2020-02-13
1
-2
/
+2
*
|
Remove deprecated sync and slave networking keywords
Rémi Verschelde
2020-02-13
1
-2
/
+0
|
/
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-1
/
+0
*
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-02-12
1
-93
/
+403
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-8
/
+8
*
Fix MultiplayerAPI crash when peer impl misbehave.
Fabio Alessandrelli
2020-01-21
1
-0
/
+1
*
MultiplayerAPI: Fix disconnect errors when passing invalid peer
Rémi Verschelde
2020-01-03
1
-2
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
MultiplayerAPI cleanup cache when peer disconnects
Fabio Alessandrelli
2019-10-25
1
-1
/
+10
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-2
/
+1
*
Add network profiler
jfons
2019-09-05
1
-0
/
+146
*
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-109
/
+53
*
Add default values to the editor help, docs, and generated RST
Bojidar Marinov
2019-06-27
1
-0
/
+1
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