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author | Aaron Franke <arnfranke@yahoo.com> | 2018-10-03 13:40:37 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2018-10-06 16:12:36 -0400 |
commit | 37386f112bafa9c4e94c342f6d5f04392a5623f7 (patch) | |
tree | 23870a98dd815447693154dedcb054e88a20e694 /core/io/multiplayer_api.cpp | |
parent | ffe94ef4e2dc28e69337f53f58d0fa60e23607a8 (diff) | |
download | redot-engine-37386f112bafa9c4e94c342f6d5f04392a5623f7.tar.gz |
Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
Diffstat (limited to 'core/io/multiplayer_api.cpp')
-rw-r--r-- | core/io/multiplayer_api.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 17b77bc535..d2351c8149 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -578,7 +578,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p network_peer->set_target_peer(E->get()); // To this one specifically. - if (F->get() == true) { + if (F->get()) { // This one confirmed path, so use id. encode_uint32(psc->id, &(packet_cache.write[1])); network_peer->put_packet(packet_cache.ptr(), ofs); |