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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-08-30 03:25:32 +0200
committerGitHub <noreply@github.com>2021-08-30 03:25:32 +0200
commit9d38ebdc3ccea0ded0e7d8f3f73de9fe643e55e7 (patch)
tree13f0093b0a92176c549105b60bfcfe64e21cf806 /core/io/multiplayer_api.h
parent838a449d6466400fdf5b3a9088b850559cc64c8d (diff)
parentfafddbc143878252ce34cec1f4f19d0b6507924b (diff)
downloadredot-engine-9d38ebdc3ccea0ded0e7d8f3f73de9fe643e55e7.tar.gz
Merge pull request #51481 from Faless/mp/4.x_no_pup
[Net] Rename RPC "puppet" to "auth", drop "master".
Diffstat (limited to 'core/io/multiplayer_api.h')
-rw-r--r--core/io/multiplayer_api.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index 3cbc3c39cb..3c96a3eed1 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -43,9 +43,8 @@ class MultiplayerAPI : public RefCounted {
public:
enum RPCMode {
RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
- RPC_MODE_REMOTE, // Using rpc() on it will call method in all remote peers
- RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
- RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
+ RPC_MODE_ANY, // Any peer can call this rpc()
+ RPC_MODE_AUTHORITY, // Only the node's network authority (server by default) can call this rpc()
};
struct RPCConfig {