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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2018-05-29 09:44:03 +0200
committerGitHub <noreply@github.com>2018-05-29 09:44:03 +0200
commitd0b62ce1558766134ea2fc6bcf912e837d0ae40b (patch)
treea0ce8cb1d18ff5000d30bc854102cd7681ff474d /core/io/multiplayer_api.h
parente2bf28e80599d5bbe362410f2261a1abf495afa5 (diff)
parenta5e8a3be5e0ed2e7c6b1a9cc5803d96391b180f3 (diff)
downloadredot-engine-d0b62ce1558766134ea2fc6bcf912e837d0ae40b.tar.gz
Merge pull request #19021 from Faless/rpc_sync_fix
RPCMode refactor, more sync modes
Diffstat (limited to 'core/io/multiplayer_api.h')
-rw-r--r--core/io/multiplayer_api.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index 64f59d32d8..ef56c4c7f2 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -87,6 +87,18 @@ public:
NETWORK_COMMAND_RAW,
};
+ enum RPCMode {
+
+ RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
+ RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
+ RPC_MODE_SYNC, // Using rpc() on it will call method / set property in all remote peers and locally
+ RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
+ RPC_MODE_SLAVE, // Using rpc() on it will call method for all slaves
+ RPC_MODE_REMOTESYNC, // Same as RPC_MODE_SYNC, compatibility
+ RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
+ RPC_MODE_SLAVESYNC, // Using rpc() on it will call method / set property in all slave peers and locally
+ };
+
void poll();
void clear();
void set_root_node(Node *p_node);
@@ -117,4 +129,6 @@ public:
~MultiplayerAPI();
};
+VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode);
+
#endif // MULTIPLAYER_PROTOCOL_H