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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-11 13:45:48 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-11 13:45:48 +0200 |
commit | 32133a11b56761df99579ad96ee29a47d2aed6b4 (patch) | |
tree | ab68992cfe6b1f59a618f713545fdcb3b6488b07 /core/io/resource_format_binary.h | |
parent | bbdfc7353c3af72fcdf037ff10b8571aa2afc230 (diff) | |
parent | 1bea8e1eacc68bcedbd3f207395bccf11011dae2 (diff) | |
download | redot-engine-32133a11b56761df99579ad96ee29a47d2aed6b4.tar.gz |
Merge pull request #38386 from reduz/new-lightmapper
New GPU lightmapper
Diffstat (limited to 'core/io/resource_format_binary.h')
-rw-r--r-- | core/io/resource_format_binary.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index 0f8fc9445b..3c8d916c0a 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -68,10 +68,10 @@ class ResourceLoaderBinary { struct IntResource { String path; uint64_t offset; - RES cache; }; Vector<IntResource> internal_resources; + Map<String, RES> internal_index_cache; String get_unicode_string(); void _advance_padding(uint32_t p_len); |