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authorRémi Verschelde <rverschelde@gmail.com>2020-05-11 13:45:48 +0200
committerGitHub <noreply@github.com>2020-05-11 13:45:48 +0200
commit32133a11b56761df99579ad96ee29a47d2aed6b4 (patch)
treeab68992cfe6b1f59a618f713545fdcb3b6488b07 /core/io/resource_format_binary.h
parentbbdfc7353c3af72fcdf037ff10b8571aa2afc230 (diff)
parent1bea8e1eacc68bcedbd3f207395bccf11011dae2 (diff)
downloadredot-engine-32133a11b56761df99579ad96ee29a47d2aed6b4.tar.gz
Merge pull request #38386 from reduz/new-lightmapper
New GPU lightmapper
Diffstat (limited to 'core/io/resource_format_binary.h')
-rw-r--r--core/io/resource_format_binary.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 0f8fc9445b..3c8d916c0a 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -68,10 +68,10 @@ class ResourceLoaderBinary {
struct IntResource {
String path;
uint64_t offset;
- RES cache;
};
Vector<IntResource> internal_resources;
+ Map<String, RES> internal_index_cache;
String get_unicode_string();
void _advance_padding(uint32_t p_len);