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author | Juan Linietsky <reduzio@gmail.com> | 2019-08-20 17:54:03 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:59:27 +0100 |
commit | 8cee7703a6673f9505332de1581055c821b756f0 (patch) | |
tree | de822653547bc9c5e890cad851b5ea6347ddc672 /core/math/camera_matrix.h | |
parent | 449df8f688080c02bfbbfafc45421875b77deb1b (diff) | |
download | redot-engine-8cee7703a6673f9505332de1581055c821b756f0.tar.gz |
Yay very basic 3D (only white) finally shows.
Diffstat (limited to 'core/math/camera_matrix.h')
-rw-r--r-- | core/math/camera_matrix.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 2eed6d25d6..a7a85fee8d 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -90,6 +90,8 @@ struct CameraMatrix { int get_pixels_per_meter(int p_for_pixel_width) const; operator Transform() const; + void flip_y(); + CameraMatrix(); CameraMatrix(const Transform &p_transform); ~CameraMatrix(); |