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authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /core/string_builder.cpp
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
downloadredot-engine-127458ed175c5aeac8dee7f09d23fae4c8928eb7.tar.gz
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'core/string_builder.cpp')
-rw-r--r--core/string_builder.cpp99
1 files changed, 0 insertions, 99 deletions
diff --git a/core/string_builder.cpp b/core/string_builder.cpp
deleted file mode 100644
index dec299ffa3..0000000000
--- a/core/string_builder.cpp
+++ /dev/null
@@ -1,99 +0,0 @@
-/*************************************************************************/
-/* string_builder.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "string_builder.h"
-
-#include <string.h>
-
-StringBuilder &StringBuilder::append(const String &p_string) {
- if (p_string == String()) {
- return *this;
- }
-
- strings.push_back(p_string);
- appended_strings.push_back(-1);
-
- string_length += p_string.length();
-
- return *this;
-}
-
-StringBuilder &StringBuilder::append(const char *p_cstring) {
- int32_t len = strlen(p_cstring);
-
- c_strings.push_back(p_cstring);
- appended_strings.push_back(len);
-
- string_length += len;
-
- return *this;
-}
-
-String StringBuilder::as_string() const {
- if (string_length == 0) {
- return "";
- }
-
- char32_t *buffer = memnew_arr(char32_t, string_length);
-
- int current_position = 0;
-
- int godot_string_elem = 0;
- int c_string_elem = 0;
-
- for (int i = 0; i < appended_strings.size(); i++) {
- if (appended_strings[i] == -1) {
- // Godot string
- const String &s = strings[godot_string_elem];
-
- memcpy(buffer + current_position, s.ptr(), s.length() * sizeof(char32_t));
-
- current_position += s.length();
-
- godot_string_elem++;
- } else {
- const char *s = c_strings[c_string_elem];
-
- for (int32_t j = 0; j < appended_strings[i]; j++) {
- buffer[current_position + j] = s[j];
- }
-
- current_position += appended_strings[i];
-
- c_string_elem++;
- }
- }
-
- String final_string = String(buffer, string_length);
-
- memdelete_arr(buffer);
-
- return final_string;
-}