diff options
Diffstat (limited to 'core/string_builder.cpp')
-rw-r--r-- | core/string_builder.cpp | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/core/string_builder.cpp b/core/string_builder.cpp deleted file mode 100644 index dec299ffa3..0000000000 --- a/core/string_builder.cpp +++ /dev/null @@ -1,99 +0,0 @@ -/*************************************************************************/ -/* string_builder.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "string_builder.h" - -#include <string.h> - -StringBuilder &StringBuilder::append(const String &p_string) { - if (p_string == String()) { - return *this; - } - - strings.push_back(p_string); - appended_strings.push_back(-1); - - string_length += p_string.length(); - - return *this; -} - -StringBuilder &StringBuilder::append(const char *p_cstring) { - int32_t len = strlen(p_cstring); - - c_strings.push_back(p_cstring); - appended_strings.push_back(len); - - string_length += len; - - return *this; -} - -String StringBuilder::as_string() const { - if (string_length == 0) { - return ""; - } - - char32_t *buffer = memnew_arr(char32_t, string_length); - - int current_position = 0; - - int godot_string_elem = 0; - int c_string_elem = 0; - - for (int i = 0; i < appended_strings.size(); i++) { - if (appended_strings[i] == -1) { - // Godot string - const String &s = strings[godot_string_elem]; - - memcpy(buffer + current_position, s.ptr(), s.length() * sizeof(char32_t)); - - current_position += s.length(); - - godot_string_elem++; - } else { - const char *s = c_strings[c_string_elem]; - - for (int32_t j = 0; j < appended_strings[i]; j++) { - buffer[current_position + j] = s[j]; - } - - current_position += appended_strings[i]; - - c_string_elem++; - } - } - - String final_string = String(buffer, string_length); - - memdelete_arr(buffer); - - return final_string; -} |