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author | clayjohn <claynjohn@gmail.com> | 2023-05-26 18:09:39 -0700 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-16 09:10:00 +0200 |
commit | 36a005fafcad7be0c22f6402b6475d7bd7024703 (patch) | |
tree | 629144fd66ad7d3a13999ea06b4364c10ea366a1 /core/variant/variant_construct.cpp | |
parent | 9c41c4ecb6d122792fae2060e2a411ecf6812add (diff) | |
download | redot-engine-36a005fafcad7be0c22f6402b6475d7bd7024703.tar.gz |
Add RENDERING_INFO parameters to GL Compatibility renderer
This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times
This also adds memory tracking to textures and buffers to catch memory leaks.
This also cleans up some memory leaks that the new system caught.
Diffstat (limited to 'core/variant/variant_construct.cpp')
0 files changed, 0 insertions, 0 deletions