diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-19 21:39:10 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-06-19 21:39:10 +0200 |
commit | 080d471e9812323b177492ec90fad34c3da38869 (patch) | |
tree | 0c5ca8f66a3bc1fc69d49c4309854977cff1acbc /doc/classes/EditorSettings.xml | |
parent | 867ea7fe591a7f1af367c71da693a3ab8140374e (diff) | |
parent | f575ca09ae820109773cc9078e7b266e6580f632 (diff) | |
download | redot-engine-080d471e9812323b177492ec90fad34c3da38869.tar.gz |
Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints
Add property hints for debugger/profiler editor settings
Diffstat (limited to 'doc/classes/EditorSettings.xml')
-rw-r--r-- | doc/classes/EditorSettings.xml | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index fbabdf9c81..4b1ff0b2ae 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -182,9 +182,22 @@ </method> </methods> <members> + <member name="debugger/auto_switch_to_remote_scene_tree" type="bool" setter="" getter=""> + If [code]true[/code], automatically switches to the [b]Remote[/b] scene tree when running the project from the editor. If [code]false[/code], stays on the [b]Local[/b] scene tree when running the project from the editor. + </member> <member name="debugger/profiler_frame_history_size" type="int" setter="" getter=""> The size of the profiler's frame history. The default value (3600) allows seeing up to 60 seconds of profiling if the project renders at a constant 60 FPS. Higher values allow viewing longer periods of profiling in the graphs, especially when the project is running at high framerates. </member> + <member name="debugger/profiler_frame_max_functions" type="int" setter="" getter=""> + The maximum number of script functions that can be displayed per frame in the profiler. If there are more script functions called in a given profiler frame, these functions will be discarded from the profiling results entirely. + [b]Note:[/b] This setting is only read when the profiler is first started, so changing it during profiling will have no effect. + </member> + <member name="debugger/remote_inspect_refresh_interval" type="float" setter="" getter=""> + The refresh interval for the remote inspector's properties (in seconds). Lower values are more reactive, but may cause stuttering while the project is running from the editor and the [b]Remote[/b] scene tree is selected in the Scene tree dock. + </member> + <member name="debugger/remote_scene_tree_refresh_interval" type="float" setter="" getter=""> + The refresh interval for the remote scene tree (in seconds). Lower values are more reactive, but may cause stuttering while the project is running from the editor and the [b]Remote[/b] scene tree is selected in the Scene tree dock. + </member> <member name="docks/filesystem/always_show_folders" type="bool" setter="" getter=""> If [code]true[/code], displays folders in the FileSystem dock's bottom pane when split mode is enabled. If [code]false[/code], only files will be displayed in the bottom pane. Split mode can be toggled by pressing the icon next to the [code]res://[/code] folder path. [b]Note:[/b] This setting has no effect when split mode is disabled (which is the default). |