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author | Tomasz Chabora <kobewi4e@gmail.com> | 2020-08-21 13:29:58 +0200 |
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committer | Tomasz Chabora <kobewi4e@gmail.com> | 2020-08-21 13:31:33 +0200 |
commit | 255129a5d9ca2a0e8faa4e06e659ef0b5819764e (patch) | |
tree | 892c109018a675afa44ae5d4224e4e68fb09ec3a /doc/classes/PhysicsServer2D.xml | |
parent | b0ca859501186b6fa088a3d3542f7dd4d72ae305 (diff) | |
download | redot-engine-255129a5d9ca2a0e8faa4e06e659ef0b5819764e.tar.gz |
Mention that body_set_state is deferred
Diffstat (limited to 'doc/classes/PhysicsServer2D.xml')
-rw-r--r-- | doc/classes/PhysicsServer2D.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index b2904c6538..6a1508b0e3 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -804,6 +804,7 @@ </argument> <description> Sets a body state using one of the [enum BodyState] constants. + Note that the method doesn't take effect immediately. The state will change on the next physics frame. </description> </method> <method name="body_test_motion"> |