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authorTomasz Chabora <kobewi4e@gmail.com>2020-08-21 13:29:58 +0200
committerTomasz Chabora <kobewi4e@gmail.com>2020-08-21 13:31:33 +0200
commit255129a5d9ca2a0e8faa4e06e659ef0b5819764e (patch)
tree892c109018a675afa44ae5d4224e4e68fb09ec3a /doc/classes/PhysicsServer2D.xml
parentb0ca859501186b6fa088a3d3542f7dd4d72ae305 (diff)
downloadredot-engine-255129a5d9ca2a0e8faa4e06e659ef0b5819764e.tar.gz
Mention that body_set_state is deferred
Diffstat (limited to 'doc/classes/PhysicsServer2D.xml')
-rw-r--r--doc/classes/PhysicsServer2D.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml
index b2904c6538..6a1508b0e3 100644
--- a/doc/classes/PhysicsServer2D.xml
+++ b/doc/classes/PhysicsServer2D.xml
@@ -804,6 +804,7 @@
</argument>
<description>
Sets a body state using one of the [enum BodyState] constants.
+ Note that the method doesn't take effect immediately. The state will change on the next physics frame.
</description>
</method>
<method name="body_test_motion">