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authorNinni Pipping <over999ships@gmail.com>2023-06-21 11:06:32 +0200
committerNinni Pipping <over999ships@gmail.com>2023-06-22 17:01:08 +0200
commit9159208ed1c850437946d4f93c407bb5d51f4258 (patch)
tree4dfeeee5790de8ba0298022f79b250a82dac34a8 /doc/classes/PhysicsShapeQueryParameters2D.xml
parente74bf831c2d3ece79b849405f03999281f807648 (diff)
downloadredot-engine-9159208ed1c850437946d4f93c407bb5d51f4258.tar.gz
Ensure `RID`, `Callable`, and `Signal` are stored as strings
Prevents parser errors in `.tscn` and `.tres` files where the assignment would otherwise be empty.
Diffstat (limited to 'doc/classes/PhysicsShapeQueryParameters2D.xml')
-rw-r--r--doc/classes/PhysicsShapeQueryParameters2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PhysicsShapeQueryParameters2D.xml b/doc/classes/PhysicsShapeQueryParameters2D.xml
index fe4f902d75..a8de91736b 100644
--- a/doc/classes/PhysicsShapeQueryParameters2D.xml
+++ b/doc/classes/PhysicsShapeQueryParameters2D.xml
@@ -30,7 +30,7 @@
<member name="shape" type="Resource" setter="set_shape" getter="get_shape">
The [Shape2D] that will be used for collision/intersection queries. This stores the actual reference which avoids the shape to be released while being used for queries, so always prefer using this over [member shape_rid].
</member>
- <member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid">
+ <member name="shape_rid" type="RID" setter="set_shape_rid" getter="get_shape_rid" default="RID()">
The queried shape's [RID] that will be used for collision/intersection queries. Use this over [member shape] if you want to optimize for performance using the Servers API:
[codeblocks]
[gdscript]