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Redot Engine – Multi-platform 2D and 3D game engine
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PhysicsShapeQueryParameters2D.xml
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Author
Age
Files
Lines
*
Clarify that some exclude properties of physics query parameters are copied
ayanchavand
2024-07-08
1
-0
/
+1
*
Doctool: Remove version attribute from XML header
Rémi Verschelde
2023-07-06
1
-1
/
+1
*
Bump version to 4.2-dev
Rémi Verschelde
2023-07-05
1
-1
/
+1
*
Ensure `RID`, `Callable`, and `Signal` are stored as strings
Ninni Pipping
2023-06-22
1
-1
/
+1
*
Overhaul the top sections of the class reference (Physics classes)
VolTer
2023-05-20
1
-2
/
+2
*
Bump version to 4.1-dev
Rémi Verschelde
2023-03-01
1
-1
/
+1
*
Update remaining physics exclude parameters to use TypedArray
Ricardo Buring
2022-11-23
1
-1
/
+1
*
Change Array arguments to TypedArray
kobewi
2022-09-01
1
-1
/
+1
*
Add an XML schema for documentation
Hugo Locurcio
2022-02-15
1
-1
/
+1
*
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
1
-1
/
+1
*
Use parameter classes instead of arguments for all physics queries
PouleyKetchoupp
2021-11-04
1
-1
/
+1
*
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-20
1
-4
/
+0
*
Harmonize default value for collision mask in ray/shape queries
PouleyKetchoupp
2021-08-30
1
-1
/
+1
*
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
1
-2
/
+2
*
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
PouleyKetchoupp
2021-07-05
1
-1
/
+1
*
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-18
1
-3
/
+3
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-1
/
+1
*
Docs: Port Code Examples to C# (M, N, O, P, R)
HaSa1002
2020-11-09
1
-10
/
+25
*
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-08-03
1
-1
/
+1
*
Expose shape property for shape query parameters classes
Andrii Doroshenko (Xrayez)
2020-06-26
1
-10
/
+17
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-0
/
+50