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authorRémi Verschelde <remi@verschelde.fr>2021-12-15 17:12:56 +0100
committerGitHub <noreply@github.com>2021-12-15 17:12:56 +0100
commit9b932aa0db2cf26be847159cf5229b4dda8763a5 (patch)
tree422fbc7540c2d23ede1b5071a194798dca0a9fcf /doc/classes/RDFramebufferPass.xml
parentc5879dbe078efd902638935ced73bd31dea5804e (diff)
parent4e393ab4a082560f8434b013f4f5bb551c2a0eaf (diff)
downloadredot-engine-9b932aa0db2cf26be847159cf5229b4dda8763a5.tar.gz
Merge pull request #55958 from timothyqiu/xml-indents
Diffstat (limited to 'doc/classes/RDFramebufferPass.xml')
-rw-r--r--doc/classes/RDFramebufferPass.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RDFramebufferPass.xml b/doc/classes/RDFramebufferPass.xml
index 4469a5d447..33e4248983 100644
--- a/doc/classes/RDFramebufferPass.xml
+++ b/doc/classes/RDFramebufferPass.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
This class contains the list of attachment descriptions for a framebuffer pass. Each points with an index to a previously supplied list of texture attachments.
- Multipass framebuffers can optimize some configurations in mobile, on desktop they provide little to no advantage.
+ Multipass framebuffers can optimize some configurations in mobile, on desktop they provide little to no advantage.
</description>
<tutorials>
</tutorials>