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authorThaddeus Crews <repiteo@outlook.com>2024-11-22 14:54:27 -0600
committerThaddeus Crews <repiteo@outlook.com>2024-11-22 14:54:27 -0600
commita0211b0f2e54d277fbbc5dc71589f22a7db7167c (patch)
tree8a4b788a232416d3dd13b680222b95bb0b8885cb /doc/classes
parente7b11d1c995beebe69c3102da45921644afd687b (diff)
parente1fa489f77db7c022c197434e001b76d2835526d (diff)
downloadredot-engine-a0211b0f2e54d277fbbc5dc71589f22a7db7167c.tar.gz
Merge pull request #99533 from crei0/look_at_modifier3d_documentation_data_typos
Fix wording in `LookAtModifier3D` docs
Diffstat (limited to 'doc/classes')
-rw-r--r--doc/classes/LookAtModifier3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/LookAtModifier3D.xml b/doc/classes/LookAtModifier3D.xml
index e85da06c3a..b6d106c4c5 100644
--- a/doc/classes/LookAtModifier3D.xml
+++ b/doc/classes/LookAtModifier3D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="LookAtModifier3D" inherits="SkeletonModifier3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- The [SkeletonModifier3D] rotates a bone to look a target.
+ The [LookAtModifier3D] rotates a bone to look at a target.
</brief_description>
<description>
- This [SkeletonModifier3D] rotates a bone to look a target. This is helpful for moving character's head to look at the player, rotating a turret to look at a target, or any other case where you want to make a bone rotate towards something quickly and easily.
+ This [SkeletonModifier3D] rotates a bone to look at a target. This is helpful for moving a character's head to look at the player, rotating a turret to look at a target, or any other case where you want to make a bone rotate towards something quickly and easily.
When applying multiple [LookAtModifier3D]s, the [LookAtModifier3D] assigned to the parent bone must be put above the [LookAtModifier3D] assigned to the child bone in the list in order for the child bone results to be correct.
</description>
<tutorials>