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author | TLAliceDev <109485802+TLAliceDev@users.noreply.github.com> | 2023-02-24 11:46:38 -0300 |
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committer | Max Hilbrunner <m.hilbrunner@gmail.com> | 2023-05-30 11:12:23 +0200 |
commit | dde46d75c46ccfc3a2e277009a658e6fcfdcacb5 (patch) | |
tree | 5ca1b23333cedc3686daa9e03389c1e70be2c52f /doc | |
parent | 8f25cc2d133a17480c95dec026deb9338d2da74c (diff) | |
download | redot-engine-dde46d75c46ccfc3a2e277009a658e6fcfdcacb5.tar.gz |
Updated texture_button documentation
Old description implied that the normal texture would not be displayed while the button is on focus. That is not the case.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/TextureButton.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index b35322d9f3..bb95040d34 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -37,7 +37,7 @@ Texture to display when the mouse hovers the node. </member> <member name="texture_normal" type="Texture2D" setter="set_texture_normal" getter="get_texture_normal"> - Texture to display by default, when the node is [b]not[/b] in the disabled, focused, hover or pressed state. + Texture to display by default, when the node is [b]not[/b] in the disabled, hover or pressed state. This texture is still displayed in the focused state, with [member texture_focused] drawn on top. </member> <member name="texture_pressed" type="Texture2D" setter="set_texture_pressed" getter="get_texture_pressed"> Texture to display on mouse down over the node, if the node has keyboard focus and the player presses the Enter key or if the player presses the [member BaseButton.shortcut] key. |