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authorTrashguy <trashguy@gmail.com>2024-10-11 12:21:42 -0400
committerSpartan322 <Megacake1234@gmail.com>2024-10-13 15:05:24 -0400
commit9901f655fb46bd345770ad5f4a1638c4051b1816 (patch)
treebb22b4881145f122568c8f2e51e912078ad1b4fc /drivers/d3d12/rendering_device_driver_d3d12.cpp
parent6699ae7897658e44efc3cfb2cba91c11a8f5aa6a (diff)
downloadredot-engine-9901f655fb46bd345770ad5f4a1638c4051b1816.tar.gz
Rebrand Godot 4.3 to Redot
Diffstat (limited to 'drivers/d3d12/rendering_device_driver_d3d12.cpp')
-rw-r--r--drivers/d3d12/rendering_device_driver_d3d12.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/d3d12/rendering_device_driver_d3d12.cpp b/drivers/d3d12/rendering_device_driver_d3d12.cpp
index af84b84757..dcad6815b7 100644
--- a/drivers/d3d12/rendering_device_driver_d3d12.cpp
+++ b/drivers/d3d12/rendering_device_driver_d3d12.cpp
@@ -3577,7 +3577,7 @@ Vector<uint8_t> RenderingDeviceDriverD3D12::shader_compile_binary_from_spirv(Vec
binptr[0] = 'G';
binptr[1] = 'S';
binptr[2] = 'B';
- binptr[3] = 'D'; // Godot shader binary data.
+ binptr[3] = 'D'; // Redot shader binary data.
offset += 4;
encode_uint32(ShaderBinary::VERSION, binptr + offset);
offset += sizeof(uint32_t);