summaryrefslogtreecommitdiffstats
path: root/drivers/gles2/rasterizer_scene_gles2.h
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2018-07-02 16:50:52 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-07-02 16:50:52 -0300
commit7fc2367508c41cfab86eaf7d84e04cd122978fdb (patch)
tree2ec9182c554f6dde88fc48d4c9beba1e67f65dad /drivers/gles2/rasterizer_scene_gles2.h
parent2dc738ce2733757631a4ccf413a92411c4400246 (diff)
downloadredot-engine-7fc2367508c41cfab86eaf7d84e04cd122978fdb.tar.gz
Added ability for SSAO to affect AO textures too
Diffstat (limited to 'drivers/gles2/rasterizer_scene_gles2.h')
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index 99f034afed..97a05ac1fb 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -212,7 +212,7 @@ public:
virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture);
virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance, bool p_roughness);
- virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect, const Color &p_color, VS::EnvironmentSSAOQuality p_quality, VS::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness);
+ virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_radius2, float p_intensity2, float p_bias, float p_light_affect,float p_ao_channel_affect, const Color &p_color, VS::EnvironmentSSAOQuality p_quality, VS::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness);
virtual void environment_set_tonemap(RID p_env, VS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale);