| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove obsolete GLES2 backend code | Rémi Verschelde | 2020-08-13 | 1 | -655/+0 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -6/+0 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -2/+2 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -16/+16 |
* | Remove obsolete GLES3 backend | Rémi Verschelde | 2020-02-13 | 1 | -110/+0 |
* | doc: Sync classref with current source | Rémi Verschelde | 2020-02-12 | 1 | -1/+1 |
* | Fix code formatting issues and VS compilation | Rémi Verschelde | 2020-02-11 | 1 | -4/+4 |
* | Refactored RID/RID_Owner to always use O(1) allocation. | Juan Linietsky | 2020-02-11 | 1 | -8/+8 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | updated defaults and documentation for GLES2 glow | clayjohn | 2019-10-01 | 1 | -3/+3 |
* | Implement DOF blur, Glow, and BCS in GLES2 | clayjohn | 2019-09-30 | 1 | -4/+61 |
* | Merge pull request #30714 from Calinou/invert-default-fog-height | Rémi Verschelde | 2019-08-08 | 1 | -2/+2 |
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| * | Invert and adjust the default fog height values | Hugo Locurcio | 2019-08-07 | 1 | -2/+2 |
* | | allow omnilights and spotlights to use negative in GLES2 | clayjohn | 2019-07-30 | 1 | -1/+1 |
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* | Adding a new Camera Server implementation to Godot. | BastiaanOlij | 2019-06-15 | 1 | -0/+4 |
* | separate culling state management from material | clayjohn | 2019-05-27 | 1 | -5/+7 |
* | fix no depth test and render_priority sorting | clayjohn | 2019-05-23 | 1 | -4/+2 |
* | Merge pull request #27898 from clayjohn/metallic_radiance | Rémi Verschelde | 2019-05-14 | 1 | -0/+1 |
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| * | added radiance when using clear color and fixed brdf | clayjohn | 2019-05-13 | 1 | -0/+1 |
* | | Merge pull request #28518 from clayjohn/GLES2-MSAA | Rémi Verschelde | 2019-05-13 | 1 | -0/+1 |
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| * | | added MSAA to GLES backend | clayjohn | 2019-05-02 | 1 | -0/+1 |
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* / | Fixed GLES2 transparency order | clayjohn | 2019-04-29 | 1 | -1/+25 |
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* | Strive for maximum compatibility in GLES2 regarding depth buffers. | Juan Linietsky | 2019-03-01 | 1 | -1/+1 |
* | Several fixes to make GLES2 on HTML5 work much better. | Juan Linietsky | 2019-02-25 | 1 | -3/+4 |
* | -Support DEPTH_TEXTURE in GLES2, fixes #25106 | Juan Linietsky | 2019-02-22 | 1 | -0/+1 |
* | Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132 | Juan Linietsky | 2019-01-22 | 1 | -0/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Adding option to re-orient our sky | Bastiaan Olij | 2018-12-15 | 1 | -1/+3 |
* | Merge pull request #24241 from Rubonnek/move-to-initializer-list | Rémi Verschelde | 2018-12-12 | 1 | -27/+22 |
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| * | Moved member variables to initializer list | Wilson E. Alvarez | 2018-12-11 | 1 | -27/+22 |
* | | gles2 implemented VIEWPORT_SIZE builtin for spatial shader | muiroc | 2018-12-11 | 1 | -0/+2 |
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* | Added luminance capping to avoid glitches on small dots. closes #17996 | Juan Linietsky | 2018-11-28 | 1 | -1/+1 |
* | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle | 2018-11-13 | 1 | -1/+3 |
* | Implemented FOG support in GLES2. | Juan Linietsky | 2018-10-02 | 1 | -0/+33 |
* | This fixes a bug in refprobe blending, but I have no idea when I fixed it. It... | Juan Linietsky | 2018-09-29 | 1 | -0/+1 |
* | Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders. | Juan Linietsky | 2018-09-29 | 1 | -0/+5 |
* | Reflection probe support in GLES2 back-end. | Juan Linietsky | 2018-09-28 | 1 | -0/+36 |
* | -Rewrote GLES2 lighting and shadows and optimized state changes, did many opt... | Juan Linietsky | 2018-09-23 | 1 | -64/+85 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -0/+1 |
* | [GLES2] fix depth for alpha pass | Thomas Herzog | 2018-08-23 | 1 | -1/+1 |
* | [gles2] added ImmediateGeometry rendering | Thomas Herzog | 2018-08-13 | 1 | -0/+2 |
* | GLES2 refactors | Thomas Herzog | 2018-08-08 | 1 | -2/+14 |
* | add initial GLES2 3D renderer | karroffel | 2018-07-27 | 1 | -3/+314 |
* | Fix server build after 7fc23675 | Rémi Verschelde | 2018-07-03 | 1 | -1/+1 |
* | Added ability for SSAO to affect AO textures too | Juan Linietsky | 2018-07-02 | 1 | -1/+1 |
* | s/2017/2018/g for gles2, websocket, linux appdata | Poommetee Ketson | 2018-03-21 | 1 | -2/+2 |
* | add GLES 2 renderer for 2D | karroffel | 2018-03-01 | 1 | -0/+258 |