summaryrefslogtreecommitdiffstats
path: root/drivers/gles2/rasterizer_scene_gles2.h
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2019-03-01 11:20:44 -0300
committerJuan Linietsky <juan@godotengine.org>2019-03-01 11:21:21 -0300
commit8799f69b2c461d7c018aa6cd52f848879df47546 (patch)
tree5511656fd7f3d6021eea0ad22cbbd7fba37aa581 /drivers/gles2/rasterizer_scene_gles2.h
parent2363c38d87e3a972805d3780a5097a0710ba41a9 (diff)
downloadredot-engine-8799f69b2c461d7c018aa6cd52f848879df47546.tar.gz
Strive for maximum compatibility in GLES2 regarding depth buffers.
Diffstat (limited to 'drivers/gles2/rasterizer_scene_gles2.h')
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h
index fbb8b7e9e5..f23e45b52f 100644
--- a/drivers/gles2/rasterizer_scene_gles2.h
+++ b/drivers/gles2/rasterizer_scene_gles2.h
@@ -475,7 +475,7 @@ public:
virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform);
virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale = 1.0);
virtual void light_instance_mark_visible(RID p_light_instance);
- virtual bool light_instances_can_render_shadow_cube() const { return storage->config.support_write_depth; }
+ virtual bool light_instances_can_render_shadow_cube() const { return storage->config.support_shadow_cubemaps; }
LightInstance **render_light_instances;
int render_directional_lights;