summaryrefslogtreecommitdiffstats
path: root/drivers/gles2/shader_compiler_gles2.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2018-09-29 13:49:34 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-09-29 13:49:34 -0300
commit0de8309b2c38306a2c05f8f239fa423bc1b7899b (patch)
tree15874ca683f7d200ccf3e02d9d8f6298c95a81c6 /drivers/gles2/shader_compiler_gles2.cpp
parent6cbdeedf57c7383827416da19b6026e3721f2812 (diff)
downloadredot-engine-0de8309b2c38306a2c05f8f239fa423bc1b7899b.tar.gz
Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.
Diffstat (limited to 'drivers/gles2/shader_compiler_gles2.cpp')
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index bedcfbb798..082c520480 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -643,11 +643,11 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
case SL::OP_MOD: {
- code += "mod(";
+ code += "mod(float(";
code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- code += ", ";
+ code += "), float(";
code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- code += ")";
+ code += "))";
} break;
default: {