summaryrefslogtreecommitdiffstats
path: root/drivers/gles3/shaders
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2024-01-29 21:33:49 +0100
committerRémi Verschelde <rverschelde@gmail.com>2024-01-29 21:33:49 +0100
commit6809791feec71790046a266707eb37dfb4721a4e (patch)
tree6291810e6130145ac95d053ab8d0fcfcddc680e3 /drivers/gles3/shaders
parent1d3722a6aa76ae5cafbadc6f48eaf6f0567d5845 (diff)
parentf1781fe9d1ec82cc9f78ecf0a8f6fa20e7114e46 (diff)
downloadredot-engine-6809791feec71790046a266707eb37dfb4721a4e.tar.gz
Merge pull request #87553 from clayjohn/GLES3-shader-compilation
Significantly improve the speed of shader compilation in compatibility backend
Diffstat (limited to 'drivers/gles3/shaders')
-rw-r--r--drivers/gles3/shaders/canvas.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index c517fcb8ae..69cb888c9d 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -9,7 +9,7 @@ mode_instanced = #define USE_ATTRIBUTES \n#define USE_INSTANCING
#[specializations]
-DISABLE_LIGHTING = false
+DISABLE_LIGHTING = true
USE_RGBA_SHADOWS = false
SINGLE_INSTANCE = false