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authorclayjohn <claynjohn@gmail.com>2022-02-19 16:08:53 -0800
committerclayjohn <claynjohn@gmail.com>2022-04-26 11:48:39 -0700
commit2f2064fe3d08b71491a7e8ea01b91af71ae05c93 (patch)
tree305126ead809646e04808e57a5b7da52406344fb /drivers/gles3/storage/config.h
parentd9d871dfbf661b329269d7c70a631e3405602e63 (diff)
downloadredot-engine-2f2064fe3d08b71491a7e8ea01b91af71ae05c93.tar.gz
Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
Diffstat (limited to 'drivers/gles3/storage/config.h')
-rw-r--r--drivers/gles3/storage/config.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h
index 11a7cc8499..bb4352ce9a 100644
--- a/drivers/gles3/storage/config.h
+++ b/drivers/gles3/storage/config.h
@@ -51,13 +51,13 @@ private:
static Config *singleton;
public:
- bool shrink_textures_x2;
- bool use_fast_texture_filter;
+ bool use_nearest_mip_filter;
bool use_skeleton_software;
int max_vertex_texture_image_units;
int max_texture_image_units;
int max_texture_size;
+ int max_uniform_buffer_size;
// TODO implement wireframe in OpenGL
// bool generate_wireframes;
@@ -84,12 +84,10 @@ public:
bool support_write_depth;
bool support_half_float_vertices;
bool support_npot_repeat_mipmap;
- bool support_depth_texture;
bool support_depth_cubemaps;
-
bool support_shadow_cubemaps;
-
- bool render_to_mipmap_supported;
+ bool support_anisotropic_filter;
+ float anisotropic_level;
GLuint depth_internalformat;
GLuint depth_type;