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author | clayjohn <claynjohn@gmail.com> | 2024-10-18 16:04:21 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2024-10-29 22:17:16 -0700 |
commit | 940e9c2a43efafa6d3a41f64f6b2efaeef344dfc (patch) | |
tree | 653f7d6d0e631f52d852e99e1936a896d64108e2 /drivers/gles3/storage/config.h | |
parent | 8004c7524fb9f43425c4d6f614410a76678e0f7c (diff) | |
download | redot-engine-940e9c2a43efafa6d3a41f64f6b2efaeef344dfc.tar.gz |
Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
This reverts commit 9cc9df52eb6ef32b80bd3bd725807fea70b00a89.
This also adds a fallback to avoid using the Godot versions of the half 2 float functions when using ANGLE.
Diffstat (limited to 'drivers/gles3/storage/config.h')
-rw-r--r-- | drivers/gles3/storage/config.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h index 06d88429be..51f6714320 100644 --- a/drivers/gles3/storage/config.h +++ b/drivers/gles3/storage/config.h @@ -95,13 +95,16 @@ public: bool multiview_supported = false; bool external_texture_supported = false; - // Adreno 3XX compatibility - bool disable_particles_workaround = false; // set to 'true' to disable 'GPUParticles' + // Adreno 3XX compatibility. + bool disable_particles_workaround = false; // Set to 'true' to disable 'GPUParticles'. bool flip_xy_workaround = false; - // PowerVR GE 8320 workaround + // PowerVR GE 8320 workaround. bool disable_transform_feedback_shader_cache = false; + // ANGLE shader workaround. + bool polyfill_half2float = true; + #ifdef ANDROID_ENABLED PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC eglFramebufferTextureMultiviewOVR = nullptr; PFNGLTEXSTORAGE3DMULTISAMPLEPROC eglTexStorage3DMultisample = nullptr; |